Every version got the same score
http://www.gamespot.com/ps3/adventure/thegodfatherii/review.html
Even if it were finished, this movie-inspired action game wouldn't be deserving of its prestigious license.
- You get to see some cool movie moments from a different perspective
- Impressive and upgradable arsenal.
- Nothing about the game feels finished
- Uninspired and repetitive gameplay
- Crew members are unbelievably stupid
- Poorly designed multiplayer modes and maps
- Dated visuals.
Questionable design choices aside, the problem with almost every aspect of The Godfather II is simply that it feels unfinished. Dated visuals, voiced lines of dialogue that seemingly play at random and often inappropriate times, dead bodies falling through scenery, a car hovering in the air about half a mile off the Cuban coast, being able to snipe enemies through walls and doors that haven't popped into view yet, guards who fail to recognize you as a threat when you walk into a federal building and crack a safe, cars and pedestrians that appear and disappear long before they leave your range of vision, getting stuck in an animation somewhere between a regular walk and a crouch after vaulting through a window--these are just some of the problems we encountered in the 13 hours or so that it took to play from start to finish. Even looking past these anomalies, all you're going to find is repetitive, unsatisfying gameplay in an illogical, inconsistent world. The Godfather II should have been an offer impossible to refuse, but like Michael's brother Fredo, this one will break your heart.
I'm very surprised to say the least, this game had got good to very good scores across the board, this score is really surprising. I was thinking of giving the game a try, but I think I'll pass now, I wasn't very sure, now this convinced me