wow that's alot of shovelware.he could be right about this though.
wow that's alot of shovelware.he could be right about this though.

mike_intellivision said:
Why do you say this? Have you played the game? Or are you just going by reviews? The game is meant for a different audience. In Xbox 360 terms, it is meant for the Viva Pinata crowd rather than the Halo crowd or even the Blue Dragon crowd. It really was the first breakthrough mini-game collection, it uses the Havok physics engine, generally makes good use of motion control, and has a lot of in-game collectables for replayabilty. Unfortunately, a lot of games since then have tried to repeat the formula and none have been as good and many have been downright poor. (And Carnival Games Mini-Golf is a cheap cash-in). Ironically, there were many times this game was not on the shelf because it was sold out. But people kept asking for it. So it kept getting ordered (and more were made -- the new ones have the 2K Play label on them). And truly, I wonder if Take-Two would have been able to make it to the release of GTA IV if Carnival Games had not sold so well. Mike from Morgantown Just because you do not care for a game does not make it shovelware. |
Definitions of Shovelware on the Web:
| KylieDog said: First off, the Wii has more shovelware as a percentage of its games than any previous console. Second, even with the shovelware on other consoles (PS2 as an example) the shelves still had dedicated sections to proper games. The Wii doesn't. I can go into a store even still today and the PS2 section has a clear area for the high budget games, even games years old. I go to the Wii section and besides a few Nintendo games the like of No More Heroes, Metroid Prime 3, Resident Evil aren't on the shelves, or at best there is one copy tucked away behind the 10th copy of shovelware somewhere. The only people these games are selling to are the people who already know they want to buy that game before they go into the store and who will mostly likely just ask at the counter instead of digging up the display box. For the people who just want to browse and randomly buy a game these games have no chance. My local stores don't even put these sorts of games on the shelf until the sales die down, then its just the single copy. It is probably more profitable selling shovelware anyway, I would imagine there is a reason Nintendo games that have near stopped selling are still full price everywhere, probably costs retrailers more for those games than for shovelware games, yet can sell a lot of shovelware full price, making more money. |
You, madam, are the wisest person in this thread.
I assume you are female.
| bdbdbd said: @JRPG: You know, your logic is kind of twisted. You're claiming that PS2 got good games because it could handle similar games with GC and Xbox -> otherwise the games had stayed as GC and Xbox exclusives. In reality, GC and Xbox got ports/multiplatform games from PS2 because they could handle the games, making cheap ports possible. The market decided PS2 was the one leading the market and that's where the publishers have little to say. They are forced to go to the platform that makes them most money and earn some extra with cheap ports (in this gen, porting Wii games to PS360 isn't that cheap as PS2 -> GC/Xbox). |
Indeed.
This gen you are not seeing Wii games get ported to the HD consoles, and if you did people woud be mad as no 360/PS3 owner wants to play the Wii version of COD.
The PS2, Xbox, and GCN were are very similar so even thought the PS2 was market leader it could hang with its peers in the graphics department. The Wii can not. So developers have to make watered down versions of their games for the wii. just look and the ghostbusters game coming out. The Wii version is cell shaded and cartoony while the other versions are realistic. Also the Madden series is switching to stylized graphics for the wii version.
You can't sit there and tell me you, as a wii owner, are happy with, waterdowned ports and no effort games. I don't know about you, but i want good games/quality for my Wii. I mean its sad when there was more effort put into PS2 shovelware than wii shovelware.


These are flash games.
Well I do have to agree that Target has an awful selection of video games (for all the systems). Circuit City was pretty good when it was still around. I'd say Fry's has the best selection out of stores that aren't game centric. Each system has a huge section, plus they even carry some Gamecube, Xbox, and even PS1 games. Even the UMD section is pretty big, but I guess it helps that the store is massive.
I remember I read somewhere that Nintendo had some kind of "quality standard" in the third-party games released to SNES. Could any of you guys confirm if it's true?
"How hard would it be to randomize facial features and skin tones? That's what we want, to feel like we're killing hundreds of different people. Not a bunch of clones or twins. We want to know, deep down, that there are hundreds of grieving mothers out there, lamenting the terror of our dreaded blade."
Cracked.com ( http://www.cracked.com/article_16196_p4.html ), saying the Hardcore gamers' dark truth. And it's Hell True.
| sirroman said: I remember I read somewhere that Nintendo had some kind of "quality standard" in the third-party games released to SNES. Could any of you guys confirm if it's true? |
Yes its true this happend shortly after the crash of 83 they used it to prevent publishers from overwhelming their systems library with so called shovelware this is what killed the 2600 and the industry at some point.
I like to believe that publishers are buying shelf space to keep their crap on sale so i beleve that the ones who are making games for the core audience need to fight fire with fire. Though that might have sounded kinda stupid or i also think developers need to spread the word thorugh TV advertisment even though the game might be selling well.
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The solution is really quite simple, Nintendo needs to implement player's choice.
1. Wii users are fairly price conscious. A cheap game that looks fun is more appealing to an expensive game.
2. Wii users don't know which games are good. This will really help them make their choice
3. It would boost the sales of decent games and allow them to get more shelf space.
4. It will allow good third party games to get an extra boost in sales. Thus strengthening the third parties desire to make wii games.
95% of gamers don't know they are noobs, the 5% who do won't be noobs for long
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I mean its sad when there was more effort put into PS2 shovelware than wii shovelware.
Um no there wasn't.
http://www.phoenixgamesgroup.com/
Behold phoenix games, when you bought the games you actually got this.
Shitty poorly animated movies. Not surprising they still made it by on the PS2 to start developing on the DS and Wii.
| Dinomax said: I mean its sad when there was more effort put into PS2 shovelware than wii shovelware.
Um no there wasn't. http://www.phoenixgamesgroup.com/
Behold phoenix games, when you bought the games you actually got this.
Shitty poorly animated movies. Not surprising they still made it by on the PS2 to start developing on the DS and Wii.
|
That only came out in europe BTW.
At least the game was not made with Shockwave flash.