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Forums - Sony - So it turns out Stranglehold is actually pretty fun.

I just finished playing the demo I got off the PSN, and I have to say I am way more impressed by Stranglehold than I thought I would be.  The game is what games like Max Payne should be.  It is really stylized which adds a lot to a game that would otherwise be little more than a mindless shoot 'em up.  The story looks kind of campy, and the graphics could be better, but I had a hell of a lot of fun playing the game.

 I would say the best things about the game are the bullet-time, which is actually done well and that means a lot from me because I hate unecessary bullet-time, and the extremely interactive environments.  I thought it was pretty damn cool when I was able to hop on a four-wheeled cart while it slid across the room and blast away the enemies in slow motion with my shotgun.  John Woo's sense of style MAKES this game.  It transforms the game into something much more than I expected.  The game has a few glitches with detection, but that is largely because there is so much going on with the environment.  The IGN guy says there is some option in the menu that solves most of the camera problems. 

This game went from completely off my list to a definite consideration after playing the demo.  If I decide to pick up this game, I will definitely go with the special edition because Hard Boiled is supposed to be an absolute classic (it is part of the Criterion Collection after all).  I think the movie packaged in will probably seal the deal for me getting the game. 

Simply put, I highly recommend checking out the demo on Xbox Live or the PSN.



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson

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Agreed, it is a ton of fun.

They've basically taken a big hollywood film with over the top action and made you the star. So everything is stylized. I'm glad you enjoyed the demo. I hope Midway can at least recoop the costs of this budget monster.



eh I wasn't as impressed. sure it had some cool things, but it didn't feel like anything special.



Nothing special, but watching my brothers kid play and love it makes me think it will do quite well in sales.



Not trying to rain on the parade...

I found it fun at first but it wore off when I bought the game and played it on the 360 for several hours... Still a buyable game, but don't set the bar too high based on the demo. I thought the same about it being fun on the demo. But there are some places where it really drags in the final game...



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NeoRatt said:
Not trying to rain on the parade...

I found it fun at first but it wore off when I bought the game and played it on the 360 for several hours... Still a buyable game, but don't set the bar too high based on the demo. I thought the same about it being fun on the demo. But there are some places where it really drags in the final game...
I am glad to hear opinions on the game from people who own it.  I really want to see Hard Boiled in high-def, so I think that might seal the deal for me even if the game has its flaws.

 



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson

it seems that physics in the demo werent great (physics of the fruit. by that i mean it wasnt crazy. the watermelon exploded but everything else seemed to just fall over). it took a bit to slide over tables so it took me out a bit. the frame rate dropped to like 3 at specific points.

game is an extremely fun schmup. im prob getting it. *if anyone knows if those were fixed (im assuming framerate was) then do tell me for the 360 version.



my pillars of gaming: kh, naughty dog, insomniac, ssb, gow, ff

i officially boycott boycotts.  crap.

The overall impressions at NeoGAF were pretty positive, if you were going in with a realilistic expectation.

It could wind up doing pretty well, as it fills a void of games really trying to market to the normal schmoe blow-em-up gamer.



Back from the dead, I'm afraid.

I really liked it, i'm not a big fan of hard games or games where i need to think alot, so this was fun for me, i played the Graw2 demo from the PSN and almost kicked my system i was so tired of dieing from a guy 300yards away.

I think this is why Halo was such a big hit, it was easy and fun.  I could screw around and still beat it, i even beat it on Legendary with my brother, lots of fun.  But halo2 was alot worse then Halo1 for the story.  It was just too hard on legendary, i could empty whole clips into guys and they would just stand there, not very fun :(