TheBigFatJ said:
Consoles are very weak compared to the PC. The PS3, in particular, seems to have framerate problems in high end FPS games. The reported Killzone 2 framerates have been well below 30 most of the time. And UT3 seems to suffer from the same very low framerate issue. Generally speaking, you want about twice the framerate as you can see. So if you can see the difference between 30 and 35 FPS, you'll probably want about 70 fps. This is because input is lagged two frames in the case of standard double buffering, and three frames in the case of triple buffering. For casual shooter fans, input lag might not even be something they notice but for hardcore competitive FPS fans, you want to mitigate input lag to the extent possible. |
Why do people say stuff like this.... Check your facts please, or provide proof.
On topic: If you can tell that there are framerate problems when playing UT3, then it's probably way below 30 fps, which is weird, cause I've never heard of anyone complain about framerate problems that bad in UT3. Make sure your ps3 firmware is up to date, as well as the game.










