Parasitic said:
Ascended_Saiyan3 said:
Parasitic said:
Is it really? GoW2's graphics are already amazing as it is and they managed to keep co-op/splitscreen in the game. It's likely that it could've looked much better if they didn't include those, but this is why Epic has much more respect than me than GG ever will - they didn't sacrifice gameplay in favor of visuals.
Good graphics are always welcome, but I personlly won't welcome it when they get in the way of what a video game is supposed to be about.
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See?! This is the kind of crap that needs to stop. Stop trying to take credit away from Killzone 2 to make you feel better. Framerates in co-op dips in the teens. Even then, the online only deals with 10 players MAX. Killzone 2 deals with MUCH larger environments, MANY more effects, more animations, AND over 3x the amount of people. That doesn't even touch on the audio. PLEASE just stop the non-sense.
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What non-sense? It's not like I ever said the game was bad. I still play it often. Still though, I'm not gonna give KZ2 any credit when it comes to technical achievements. Sure it looks pretty, but I don't play video games gawk at graphics.
As for having GoW2 having only 10 players max, here's a better example: Warhawk. 4player online splitscreen with 32 others. I wouldn't even join the 32player matches in KZ2 - they're an absolute mess.
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The non-sense of saying, "Is it really?" You know full well that it IS. You're not gonna give KZ2 any credit for it's technical achievements, huh? Well, at least, you admit that we shouldn't take you seriously in these types of statements.
The funny thing is that people didn't seem to have any trouble acknowledging Gears 1 technical achievements. However, now, with Killzone 2, it's "not about graphics". For those people, they are very hypocritical.
32 player matches arent' a mess to me. There is PLENTY of space to move around in with multiple levels to structures. Warhawk is spaced out as well. BTW, I swear Warhawk has the most immersive audio in a game! I love it!