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Forums - Nintendo - EA take on WM+? *TOO* accurate

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EA: Wii MotionPlus So Accurate It Can Be *Too* Accurate

Hoping the new MotionPlus tech for the Wii will bring some added realism to console's controls? You'll like hearing what EA's Grand Slam Tennis team have to say, then.

The producer of the upcoming EA tennis game - which will be one of the first titles available to make use of the peripheral - has told British site TechRadar:

It truly is giving you that one-to-one control movement of your arm motion and then mapping it directly to that one-to-one movement of your character on screen.

At times it's overly responsive. It had so much fidelity that at times we have limited that fidelity to make it a compelling experience and giving you full total control.

Much rather have a tech that's too accurate, and can be toned down be developers, than a tech that's not accurate enough and can't be fixed.

EA: Nintendo's Wii MotionPlus is 'over responsive' [TechRadar]



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I read IGN's hand on of their tennis game, and they said it wasn super-awesome. I haven't really gotten sports games, but this sound too fun too pass up.



Okami

To lavish praise upon this title, the assumption of a common plateau between player and game must be made.  I won't open my unworthy mouth.

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Can't wait to try it out!



I want to try this



I get what they want. If it played like real sports, we would suck. Plus the weight and feel of the controllers are not like rackets or clubs.

It wasn't that much of a problem with the regular wiimotes, but with that much precision, those problems have to be adjusted.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Time to buy all those plastic addons for simulated weight?



Galaki said:
Time to buy all those plastic addons for simulated weight?

 

Not unless there is a hit game selling those. Since the anticipated hit game is just selling Motion+, I think they'll assume that's just what people are using.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs