blaydcor said:
You can't keep dancing around the definition of "beautiful". You shift between interpreting it as meaning graphically impressive, emotionally touching, and how aesthetically appealing a game was to your own preferences. Look, you can't have it both ways: either gauge beauty aesthetically or gauge it technically. This list has so much of your personal bias brough into the list (which is practically inevitable when making a list like this) that it makes arguing (or even reacting to) it fairly pointless: we would just be attempting to recolor your opinions with our own. However, you titled this thread "Top 5 Most Beautiful" which implies a certain level of objectiveness, kind of swinging the definition of beaty as used here, to mean technically impressive coupled with engaging art direction. Defined like this, you can't honestly try to leave Gears off of this list. Your logic in doing so is that any beauty it has is completely smothered by the games inescapable atmosphere of destruction and waste. This argument is grounded in nothing but your personal interpretation of beautiful--which, again, makes this list seem like it is sentiment more than merit based. As long as this list is truly meant to be the 360's top 5 most beautiful games, Gears belongs on it. If you want to leave it off completely, than I think that this list should be retitled as "The 5 360 games most beautiful to me" or something like that.
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By definition, beauty is a characteristic of a person, place, object, or idea that provides a perceptual experience of pleasure, meaning, or satisfaction. (Thanks Wiki) Of course I won't be absolutely consistent with the word beauty, because beauty itself has no one definate form it takes. I enjoy both aethsthetic beauty found in technical works of art as well as beauty found in colorful, abstract and more emotionally appealing settings. If you expected anything other then a list based on personal bias of what I consider beauty, then you need to understand one of the oldest and most cliche sayings, "beauty is in the eye of the beholder." Coming into this thread expecting anything other then what I personally consider beautiful is mislead, and I suppose you could blame that on the title. That is in essence correct though; arguing with me the point of beaty has no point. Still, Kuutra's argument was well thought out, and it was interesting; he explained how beatuy can be seen in desolate, destroyed areas even without the neccesity for a distinct art style. And for that, Kuutra, I thank you for the argument. Much better then most I get on forums.
If I could well retitle the thread I would. I've always considered beauty to be a personal thing; I usually don't see the world neccesarily like others do. And I would have it no other way.

GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.








