I thought the engine was designed around the ps3? If it's cross-platform, why are they making Lost Remnant using UE3? Why spend the money to license a third party engine when you have your own in-house?
Using UE3 doesn't make any sense if this is true. Could they mean cross-platform Ps2/3? The white engine was initially designed for the ps2, and then revamped for the ps3.










