To use this game as an example, let's just say I sold 250,000 copies of No More Heroes at retail price. I've made enough money off the 1st one to start on a sequel, but the game isn't pushing units anymore, so I slash the price; I slash all the way down to $9.99.
Now, I may not be making ANY money off of this at all, but now I am getting into the hands of as many people as possible, making just enough money back so I can afford the cost to print the Game Disc.
With the NMH userbase slowly creeping up, I push another 150k at a severely low price, bringing my game userbase up to 400,000 people, most in anticipation for a sequel. The numbers may be low, but I have now planted the seeds for what may become a very lucrative franchise, even though it is selling at a dirt cheap price.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."








