Final-Fan said: I think that you are heavily overestimating the amount of failed PS2s. From what I understand, the number of failures was (unlike the 360) unfortunately high but still within industry standards. Let's say 3-5%. (That's 1 in every 20, certainly enough to make for a lot of complaints!) And this is NOT 3-5% of 120 million; it's 3-5% of the early-model PS2s -- maybe the first 10-20 million. 5% of 20 million = 1 million. 120 million sold becomes 119 million sold OH NOES!~ And do you honestly think the Wii is likely to get smaller? Nintendo has a long history of updating their handhelds and not their main consoles; I expect this trend to continue. |
Updating their handhelds means they update hardware regardless. You seem to state this as a means to suggest Wii will not be updated, but I can only see that as being for updating. Management at Nintendo has been quite a bit different since N64/GameCube.
Nintendo has a new president since the GCN release. Yes, I can see that trend changing.
My question would be, where has Sony released factual evidence on how many units fail? If we go by my personal experience, 2 of my 3 have died, but beyond warranty. Not to mention, Sony had a lawsuit against them forcing them to replace units. That's a nice record to have.
By the way , 5% of 120 million is 6 million, not 1.. I honestly see the figure more like 40% replacement when you consider double-buys, people who bought a slim that already have an original, actual replacements due to failures, etc. My figure, 40% (pulled out of the air just as credible as yours) puts PS2 at actual sales of 72 million. This stat would compare to NES life time sales.
Numbers: Checker Players > Halo Players
Checkers Age and replayability > Halo Age and replayability
Therefore, Checkers > Halo
So, Checkers is a better game than Halo.