Rpruett said:
bdbdbd said: @Rpruett: Due to the sum of those two, a dumber would think Sony might have fucked up somewhere.
Of course, there obviously are people that see enough value in PS3 to warrant a purchase, but the real problem is, that the value isn't measured by how much the hardware in the package is worth, but the appealing software available. The hardware just don't have any value without the use. |
I think the PS3 has caught up pretty comparably to the Xbox 360 in terms of library IMHO. It has quite a varied library of quality titles. No need to even list most of them to be honest. The problem is that while the hardware is valued more by the consumer the games to play on it are viewed as comparable. So what ends up happening is the PS3 still gets it's fair share of sales based on the value of the system alone and all the hardware packed into it.
But it still is on the outside looking in to some extent because (At this juncture) the higher price is getting you essentially a comparable library of games with a system $200 cheaper. Guess what most 'bottomline shoppers' opt for?
While I do believe the PS3 will have more big titles coming out in the near future (More than the 360). (GoW3/GT5 specifically). I also think that with all the first party studios that Sony has, it has the potential to keep developing an ever expanding exclusive library. Where as with the high development costs, both companies will be harder pressed to keep third party developers making exclusive games for them. Which actually plays more into Sony's hand IMO.
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And that's what's currently diverting most consumers to the 360 over the PS3. In terms of titles, it's currently a wash, with preferences being dictated entirely by personal tastes (halo, gears, etc? Xbox. MGS, Uncharted, etc? PS3).There seems to be a fairly even split between niches that favor one set of exclusives over the other.
Taking exclusives out of account, you're now left with a $200 console for playing RE5, Fallout or CoD, or a $400 console that essentially does the same. Little differences in which is better, mattering only to screen shot nitpickers who mainly want to confirm "their" console is better, don't matter to the average consumer so long as they can play the game.
Under those considerations, why is the PS3 even selling at all? It's not Home. So either there is a significant market looking for a Blu-Ray player/console or you have a significant number of consumers with a fan loyalty to longstanding SCE IPs (GoW, GT, etc.), with a fair amount falling into both categories. There's probably a small percentage of those scared away by Xbox hardware reliability horror stories, but at $200, along with assurances that "it's no longer a problem," it's not as big of an investment (or risk).
First party studio games may play a significant part in seeing how the rest of 2009 pans out, but I'm still more inclined to believe that softs only result in short lived bumps in hardware sales, with price drops having the most long lasting effect as these open up new markets at lower price tiers.