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Forums - Gaming - Square-Enix officially takes over Eidos

Eidos is kind of weak to me.

However, I have to see how Square Enix manages them before saying anything else.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

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Well, it's just my opinion. Once Tomb Raider stopped to sell, Eidos sold entire Core Design team (even assets IIRC) to Rebellion. Thief franchise is (imo) worthless without LGS around. Championship Manager sales are laughable in comparison what they used to be when Sports Interactive was around.

I'm not a big fan of Bono, but he and his fellow investors dodged a bullet when their takeover bid failed.



Original Tomb Raider remake RPG starring Yuffie CONFIRMED !!



Rei said:
Star Scream said:
Rei said:
Star Scream said:
Total waste of money, IMHO.

 

 Care to explain why?

 

Sure. Eidos' main franchises are nowhere near as big as they used to be, especially Tomb Raider and Championship Manager. Best developers left the company a long time ago. Eidos themselves have a mediocre reputation. I think that about wraps it up.

I see. Tomb Raider and other Eidos franchises have indeed lost their popularity. However, they still have this western appeal Square games lack, and still sell more than any non KH-FF related SE game does in the West. Eidos are also masters of multiplatform development, and that's exactly where Square fails at.

   To me it seems like a good deal. I dont think Eidos are anything big or important nowadays, but they have worthy IPs and for a company like Square (which shows very medicore results in the West this gen) it's a very smart move to buy them.

 

So I guess this imples that SquareEnix just can't cut it anymore on their own (which they have already proven) so they have to rely on someone else.  Makes sense.



Hackers are poor nerds who don't wash.

I'm actually very excited by this. Eidos have a lot of potential, lets hope SE can unlock it...



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Jordahn said:
Rei said:
Star Scream said:
Rei said:
Star Scream said:
Total waste of money, IMHO.

 

 Care to explain why?

 

Sure. Eidos' main franchises are nowhere near as big as they used to be, especially Tomb Raider and Championship Manager. Best developers left the company a long time ago. Eidos themselves have a mediocre reputation. I think that about wraps it up.

I see. Tomb Raider and other Eidos franchises have indeed lost their popularity. However, they still have this western appeal Square games lack, and still sell more than any non KH-FF related SE game does in the West. Eidos are also masters of multiplatform development, and that's exactly where Square fails at.

   To me it seems like a good deal. I dont think Eidos are anything big or important nowadays, but they have worthy IPs and for a company like Square (which shows very medicore results in the West this gen) it's a very smart move to buy them.

 

So I guess this imples that SquareEnix just can't cut it anymore on their own (which they have already proven) so they have to rely on someone else.  Makes sense.

They never were to begin with. It's just that previously it was alright for them to do well just in Japan. Now, with western market growing and japanese shrinking that's not the case anymore.

 @StarScream:

But what about Crystal Dynamics and IO interactive?



tombi123 said:
I'm actually very excited by this. Eidos have a lot of potential, lets hope SE can unlock it...

Sarcasm I hope.

 



I don't understand this. How can SE do anything more than give Eidos some money to play with? The Tomb Raider IP and a few others might be worthwhile to own to break into the West more, but right now Eidos is unprofitable in the West. And with SE being in a different continent with no real expertise outside of RPGs, they don't have anything they can easily consolidate with Eidos to cut costs.

Does Eidos have better established distribution channels in the West? Are they planning to sack most of the Eidos development staff and outsource their IP?



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.

Rei said:
Jordahn said:
Rei said:
Star Scream said:
Rei said:
Star Scream said:
Total waste of money, IMHO.

 

 Care to explain why?

 

Sure. Eidos' main franchises are nowhere near as big as they used to be, especially Tomb Raider and Championship Manager. Best developers left the company a long time ago. Eidos themselves have a mediocre reputation. I think that about wraps it up.

I see. Tomb Raider and other Eidos franchises have indeed lost their popularity. However, they still have this western appeal Square games lack, and still sell more than any non KH-FF related SE game does in the West. Eidos are also masters of multiplatform development, and that's exactly where Square fails at.

   To me it seems like a good deal. I dont think Eidos are anything big or important nowadays, but they have worthy IPs and for a company like Square (which shows very medicore results in the West this gen) it's a very smart move to buy them.

 

So I guess this imples that SquareEnix just can't cut it anymore on their own (which they have already proven) so they have to rely on someone else.  Makes sense.

They never were to begin with. It's just that previously it was alright for them to do well just in Japan. Now, with western market growing and japanese shrinking that's not the case anymore.

 @StarScream:

But what about Crystal Dynamics and IO interactive?

One of the biggest names in Japanese console development is SquareEnix, and go figure that the Japanese market is shrinking because your biggest companies like SquareEnix have more to loose when they screw up.  You just supported my case (the reality of the situation) when you see the facts in the context for what they are.  If SquareEnix wants to appeal to a more Western market, fine nothing wrong with that.  But when you've tried and failed, to look to other means such as buying Eidos.  See.

 



Hackers are poor nerds who don't wash.

Oh, and what about Crystal Dynamics and IO interactive? The most recent thing Crystal Dynamics made was Tomb Raider and Project Snowblind just this decade.  And IO interactive did Hitman, freedom Fighter, and the awful Kane & Lynch.



Hackers are poor nerds who don't wash.