BMaker11 said:
Majin-Tenshinhan said:
Look at the game. Seriously, look at it.
It's a black and white game about a guy with a chainsaw on his arm that's basically about causing as much carnage as you possibly can, creating a massive bloody mess over the entire city. Oh, and it's made by Platinum Games. You know, those guys that have never made a commercially successful gaming, perhaps barring Viewtiful Joe.
In all honesty, how can anyone who dislikes the Wii see this as a victory? "HEY LOOK MADWORLD ISN'T SELLING MILLIONS THIS PROVES THE WII SUCKS LOL".
Well, okay, if you wanna go with that argument, fine. But then you also have to think that the PS2 sucks, because Okami sure didn't do very well there, and it had the exact same things working against it. Platinum Games, or Clover Studios as they used to be called, are artsy. That is their biggest asset and also their biggest fault. It's one of the things that make their games so special, but it also contributes to them not selling that much.
Do you think Sega went into this deal with them expecting MadWorld to sell millions? Not a chance. Anyone who expected MadWorld to be a massive seller was delusional, and anyone acting like they've "won" something because it isn't selling is being ridiculous.
This is a niche game on a mainstream console. It was never going to sell bucketloads. That said, sales seem healthy so far. It's not selling terribly. Just not particularly well either. And you know what? That's just fine.
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Damage control. This game is heaps better than that crap Carnival Games, yet it only did 70k first week....
And why is it a thread like this always pops up whenever a 3rd party game that SHOULD be good, essentially flops? If it happens enough times, what you're trying to argue against must be true to some extent.
I mean, look at Zack and Wiki: "Oh, you can't calim victory. It's JUST a point and click adventure game"
NMH: "You can't claim victory. It's SUCH a niche game"
House of the Dead: "You can't claim victory. It's JUST a rail shooter"
and now MadWorld......
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In your opinion MadWorld may be a better game than Carnival Games but that has very little to do with how a game sells. You have to grow up and realize that the opinion of the elitests generally doesn't translate into how any content sells, and (in all mediums) a lot of 'Crap' tends to sell dramatically better than the best material released in a given year. Consider that the teenage harlequin-romance series Twilight has (dramatically) outsold most of the best books written in my lifetime, and Indiana Jones and the Kingdom of the Crystal Skull made more money than most of the best movies that have been made in my lifetime ...
Now, for your list of excuses ...
When adventure games switch from a text interface to a point and click interface the genre rapidly died off, why should a point and click game released 15 years after the genre was important sell particularly well?
No More Heroes was Suda 51's best selling game ever and (as a result) is getting a sequel, why did you expect it to sell so much better than everything he has worked on in the past?
House of the Dead 2 & 3 were recently released for the Wii and sold at a similar rate to House of the Dead overkill, and it has now sold (almost) 1 Million units ... Why do you expect House of the Dead Overkill to have drastically different sales pattern to the other House of the Dead games released for the Wii.
And now for MadWorld ... With the exception of No More Heroes and Zack and Wiki every game that people have bashed for selling so poorly on the Wii has sold (roughly) 1 Million units 1 year after it was released. Don't you think you should wait until it has been out for more than a month or two before you write if off as having sold poorly?