Mudface said:
| vlad321 said:
Honestly, it's the shittier ones that do. Companies like Valve and Blizzard are still raking in billions (even before WoW came out). So what do shitty developers do? Migrate to the consoles, where people have far lower standards for games.
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Bingo. You release the game at the same time as the console versions, or lead on the PC, and tailor it towards the platform's strengths (better graphics, better online, better controls etc) and the odds are you will make money if the game's decent and not dumbed down. Release some crappy port 6-12 months later full of DRM and don't even redo the menus for a mouse and keyboard and you might as well not have bothered.
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It's not even that but UT3 is a prime example of what you were talking about. You couldn't set your sensitivity to anything but whole numbers (W..T...F...?), you couldnt do shit in video settings in game (had to go to the ini files to disable bloom and mouse acceleration and other such crap), and so on and so forth.
The main problem is the fact that games are just much simpler now and overall dumbed down. As examples look at what happened to Fallout and Deus Ex when they started getting developed for the consoles as well. FEAR2 is also far worse than FEAR1 was, with the most shitty story I have seen in a while. And you know what the best part is? The developers then whine and bitch and moan about how the PC version is making less money.