Software sales are always important for every platform, consoles, handhelds, pc's. But when the hardware is sold at a loss, as in the case of PS3 and 360, software sales are all they have. They simply can't afford piracy, so they go out of their way to stop it. This isn't so when hardware is sold at a profit.
Consider the PC, where hardware is sold at a profit, or even Nintendo. Piracy is rampant, but profits are still being made. Hell, look at the iPod. If the 120GB model was sold at a loss for $50, I assure you Apple would have many protection features to force the majority of users to buy every single song off of iTunes. But they don't, the iPod is sold at a profit, and apple doesn't seem to mind that most people pirate music.
If the Razor & Blade strategy is at its end for consoles, which it looks to be considering the negative profits for MS and Sony, could software developers face a future where console makers turn a blind eye to piracy?







