mjc2021 said:
Well it seems like we are on the same page. Ofcourse profitability is a concern and it seems like more ambitious efforts are ignored on the Wii. The best selling games on the PS3 and XBox 360 are typically the best games on those consoles.
That's another problem I have with Wii games. A ton of money goes into developing HD games and the quality is typically far better. Brand new Wii games are only about $10 dollars cheaper to the consumer, cost a fraction to develop, and are typically much inferior products. Sega for example will most likely put all their efforts into the Wii because their HD games just can't compete with the quality titles other companies develop. Wii owners have lower expections and drop the same kind of money oddly enough.
As far as the last thing you're touching on. My point is a lot of developers put games on the Wii with the intention of cashing in without delivering a great product. They exploit the Wii owners by bringing them a popular HD game and leaving out what made that game a success.
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To be honest, regarding the HD game quality being far better, there are only a few things that the HD consoles do better than the Wii - graphics and physics. Most of the extra development costs for a HD game go into the art budget, because it takes a long while to develop HD models, something I'm learning as our own team goes on (2 level designers making 10 levels is a SLOW process)
I do agree that there are a lot of lazy developers making quick cash-ins. Yet at the same time, games like Mushroom Men, a very ambitious game, go ignored or dont show up on the marketing radar. We've become a society of gamers so hellbent on being spoonfed the same story over and over again in sequels, on different generations of consoles. What happens when there ARE no more Metal Gear Solids, Zeldas, or Grand Theft Autos? Gamers are adverse to embracing new IP, and without new IP, the market will dry up. What Nintendo has done was expand their userbase into newbie-friendly games, but even those people will get bored with sequels of their casual titles in time. Sorry, went off on a tangent there. I guess the bottom line is, while I'm frustrated with lazy devs, I'm also frustrated with snobby gamers.