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Forums - Nintendo - Dead Space Extraction: New Ingame pics of "Look mom- without hands"

Look at them; they grow so fast...

IGN has a lot of ingame screens and art, looks like the "horizontal and vertical" options for the gun are still there:

http://media.wii.ign.com/media/143/14320036/imgs_1.html

Plus a interview:

http://wii.ign.com/articles/963/963176p1.html

......... Franchise???



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that's in-game? it looks pretty cool!



Imho, it looks nice.



Pixel Art can be fun.

Bobbuffalo said:
that's in-game? it looks pretty cool!

I screw up the image, this's ingame:

http://wii.ign.com/dor/objects/14320036/dead-space-extraction-/images/dead-space-extraction--20090316044555894.html?page=mediaFull

It's just me or somebody else have problems to watch the pics complete?

 



KylieDog said:
Soriku said:
Btw, the game's supposed to be as long as Dead Space on the PS3/360. Pretty long for a rail shooter.

I don't believe that will hold any truth come release.

Well Dead Space isn't a long game after all.

 



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cant wait for this game :D


and im surprised there hasnt been any "omg another rail shooter?" comment



Finally Wii games are starting to look better than xbox games.



Omg an on-rails shooter! D=



If they stream in pre-rendered background movies, and combine it with 3D characters (a la Onimusha 1 & 2, and other such games), this could look really hot.

I don't know if anyone remembers an old Microsoft game called Deadly Tide, but that game was great looking, before 3D hardware really became mainstream (just before), with the same kind of tech. It was basically a rail shooter too.



 

I don't much care how it looks. I'm looking for innovative gameplay and high polish. We'll see when they start putting out videos.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.