Senlis said:
When you are talking about genres, it is mainly a matter of perspective. For example: We typically refer to games that have complicated character stats and experince systems as a Role Playing Game (RPG). However, in almost every game you play you are playing the role of somebody. Therefore, Call of Duty 4 is a Role Playing Game. So is Grand Theft Auto. In Quake III, I decide that going up high is not wise as it is more likely I will be killed. I can now call Quake III a strategy game. We therefore categorize games into genres to describe what the game is like. FPS implies that the focus on the game is running around and shooting things. Games like these tend to be more action oriented and multiplayer based such as Quake III. FPS has a large emphasis on the shooting part. FPA (First Person Adventure) implies that the focus of the game is having an adventure. Couldn't really find a better way to describe this, maybe: completing a set of objectives that span a large, open world where there are many logical and environmental obsticals to overcome (even if it is linear, as long as it feels you are physically going from one spot to another). FPA tends to be single player based. HL2 and Corruption are vary different. Just like how there are a bunch of different RPG and RTS games. But, according to my views outlined above, both HL2 and Corruption fits the FPA mold better than FPS.
|
This is making me feel old!
FPS meant single player, first person perspective with a gun - i.e Doom, Half Life, etc. Its only more recently (from my aged point of view) that FPS has become so linked to MP (not that coop and MP weren't there from the start on PC). In fact I think an earlier comment implied FPS meant online MP only with FPA = offline SP. Funnily enough for me FPS still means SP with MP as a great add-on to have fun with your friends with when you're not focused on the SP campaign.
Try to be reasonable... its easier than you think...