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Forums - Nintendo - Capcom's Wii Engine problem and Resident Evil

bardicverse said:
megaman - Seriously? Using a mod on a capcom source regarding engine specs? Because someone "let it slip"? Forum moderators for a company, if they arent actually part of the dev team, get no info. They are babysitters to keep the kids from being abusive to each other.

While its agreed that the RE5 engine requires too much power, the RE4 engine works just fine on the Wii. It takes VERY little to bring a game like RE5 to the Wii via the RE4 engine. Scale down textures, models and just swap out the art and audio assets from RE4 and plug them in with the modified RE5 assets.

Yeah i know dodgy source, but whatever. Its interesting anyway to read what this guy wreckons is the problem, he's more knowledgable than me so i wrote it up.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

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Well i do want to play Monster Hunter III, so when it releases in the West i will get it, the rest from Capcom does not interest me, i really like their games (RE, SF etc. etc.) but if they think that their products are not suitable for the wii then fair enough im gonna spend my money on some other games.



noname2200 said:

Nothing new here...

Look, I don't mean to be mean to any Wii owners who feel like they're being treated as second-class, but seriously guys, What The Fuck.

Why do y'all care that one or two developers are devoting their attention elsewhere? So Capcom's sticking the B-teams on the Wii (ignoring Monster Hunter and Spyborgs). So Ubisoft thinks that Raving Rabbids is "Nintendo-like quality." So EA (and Capcom) think rail-shooters are the most complex thing Wii owners can handle.

So freaking what?

If those developers don't bring games you're interested in to the system, buy the games that DO interest you instead. This whole "We Wii owners are the victims" attitude is disgusting: it may have made a modicum of sense in 2007, but we've got so much good shit coming out soon that that crying victim no longer makes sense. Seems to me that Wii owners who complain about a lack of software are beggars sitting on a pile of gold.

You know, my Wii collection stands at 27 already, and that doesn't count Virtual Console, WiiWare, or the 18 released retail titles that I'm very interested in but don't have the time for. Between now and the end of May, I'm looking at six NEW titles that I really, REALLY want. This number increases in June, let alone for the rest of the year. This number increases with WiiWare/VC titles, both previously released and yet-to-be released. I'm positive that most Wii owners have similar stories.

So Capcom doesn't think the Wii is worth their time and effort. The proper response is to say "fuck 'em" and go buy some of the many, many other great games coming out for the system instead.

It ain't our loss, folks, it's theirs. So let's stop pretending otherwise, and go play some games.

I have to disagree with you on this subject. Capcom established Resident Evil fans on the Wii with the port of Resident Evil 4. These fans want another Resident Evil game like RE4. It's not easy for them to find a substitute game nor do they want to go and buy an HD system to play a RE game. They want it on the Wii. Capcom said that RE4 and Resident Evil: Umbrella Chronicles were test to see if RE games would be successful on the Wii. They were and those fans expected Capcom to deliver on their promise and they did not. Therefor these fans are upset and are reacting emotionally. This happens. People need to vent their frustrations. And the only way to make change is to make their voices heard. If they do not speak up and voice their satisfaction or dissatisfaction then developers like Capcom will continue to develop the games that these fans do not want and think that are doing them a service.

 



If Nintendo is successful at the moment, it’s because they are good, and I cannot blame them for that. What we should do is try to be just as good.----Laurent Benadiba

 

bardicverse said:
megaman - Seriously? Using a mod on a capcom source regarding engine specs? Because someone "let it slip"? Forum moderators for a company, if they arent actually part of the dev team, get no info. They are babysitters to keep the kids from being abusive to each other.

While its agreed that the RE5 engine requires too much power, the RE4 engine works just fine on the Wii. It takes VERY little to bring a game like RE5 to the Wii via the RE4 engine. Scale down textures, models and just swap out the art and audio assets from RE4 and plug them in with the modified RE5 assets.

 If it was at all technically viable to port RE5 to the Wii, Capcom would have done it. Simple as that.

 Give me one other reason why Capcom haven't done it, after the success of UC and RE4? Because they hate the Wii, or something?

 MOst of the Capcom forum mods seem to be full time employees when I've posted on there, although I dunno about this guy.



The sad part here is that all the people in this thread posting that they don't care actually do because it's why they came to this thread in the first place.



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Words Of Wisdom said:
The sad part here is that all the people in this thread posting that they don't care actually do because it's why they came to this thread in the first place.

And they have this "Know Everything" attitude the mod guy rants about in the first answer lol.

 



megaman79 said:

So this a mods response on the Capcom forums about new RE games on Wii and why they will NEVER happen. Infact it sounds like no Wii engine has been built at all.

 

I haven't read the whole thing yet but you do know that mods on publishers forums are rarely actual developer correct?  They're usually people who have as much to do with the game as you do.

I could be wrong here, I don't know the Capcom forums, but I wouldn't be surprised if I was right.



jammy2211 said:
bardicverse said:
megaman - Seriously? Using a mod on a capcom source regarding engine specs? Because someone "let it slip"? Forum moderators for a company, if they arent actually part of the dev team, get no info. They are babysitters to keep the kids from being abusive to each other.

While its agreed that the RE5 engine requires too much power, the RE4 engine works just fine on the Wii. It takes VERY little to bring a game like RE5 to the Wii via the RE4 engine. Scale down textures, models and just swap out the art and audio assets from RE4 and plug them in with the modified RE5 assets.

 If it was at all technically viable to port RE5 to the Wii, Capcom would have done it. Simple as that.

 Give me one other reason why Capcom haven't done it, after the success of UC and RE4? Because they hate the Wii, or something?

 MOst of the Capcom forum mods seem to be full time employees when I've posted on there, although I dunno about this guy.

Bardicverse is an actual game developer, so I'll take his word over your's.



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theRepublic said:
jammy2211 said:
bardicverse said:
megaman - Seriously? Using a mod on a capcom source regarding engine specs? Because someone "let it slip"? Forum moderators for a company, if they arent actually part of the dev team, get no info. They are babysitters to keep the kids from being abusive to each other.

While its agreed that the RE5 engine requires too much power, the RE4 engine works just fine on the Wii. It takes VERY little to bring a game like RE5 to the Wii via the RE4 engine. Scale down textures, models and just swap out the art and audio assets from RE4 and plug them in with the modified RE5 assets.

 If it was at all technically viable to port RE5 to the Wii, Capcom would have done it. Simple as that.

 Give me one other reason why Capcom haven't done it, after the success of UC and RE4? Because they hate the Wii, or something?

 MOst of the Capcom forum mods seem to be full time employees when I've posted on there, although I dunno about this guy.

Bardicverse is an actual game developer, so I'll take his word over your's.

 So you couldn't think of a reason, I assume?

 



theRepublic said:
jammy2211 said:
bardicverse said:
megaman - Seriously? Using a mod on a capcom source regarding engine specs? Because someone "let it slip"? Forum moderators for a company, if they arent actually part of the dev team, get no info. They are babysitters to keep the kids from being abusive to each other.

While its agreed that the RE5 engine requires too much power, the RE4 engine works just fine on the Wii. It takes VERY little to bring a game like RE5 to the Wii via the RE4 engine. Scale down textures, models and just swap out the art and audio assets from RE4 and plug them in with the modified RE5 assets.

 If it was at all technically viable to port RE5 to the Wii, Capcom would have done it. Simple as that.

 Give me one other reason why Capcom haven't done it, after the success of UC and RE4? Because they hate the Wii, or something?

 MOst of the Capcom forum mods seem to be full time employees when I've posted on there, although I dunno about this guy.

Bardicverse is an actual game developer, so I'll take his word over your's.

Do you take the word of the highschool actor or the commentator about matters regarding professional Hollywood actors?  No, the answer is you take neither.