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Forums - Sony - Comparing PS3 graphics to X-Box 360 graphics without "Eurogamer"

^ Yeah have played KZ2 single player about 3 hours. Not online though. Thing is The breakable sceneary is the same as Gears 2, only Gears 2 seems to work better with all models of material. Both in single and in multiplayer Gears 2 has all of that.

 

 



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selnor said:

^ Yeah have played KZ2 single player about 3 hours. Not online though. Thing is The breakable sceneary is the same as Gears 2, only Gears 2 seems to work better with all models of material. Both in single and in multiplayer Gears 2 has all of that.

 

 

killzone 2  multiplayer have it too, actually since the maps are smaller everything is breakable except metal with great animations.

that doesn't make it better but equal.

 



Jo21 said:
selnor said:

^ Yeah have played KZ2 single player about 3 hours. Not online though. Thing is The breakable sceneary is the same as Gears 2, only Gears 2 seems to work better with all models of material. Both in single and in multiplayer Gears 2 has all of that.

 

 

killzone 2  multiplayer have it too, actually since the maps are smaller everything is breakable except metal with great animations.

that doesn't make it better but equal.

 

I agree, actually. Maybe it's because I saw all the breakable scenery stuff back in Nov 08 with Gears 2 that it didnt wow me like it is for PS3 only players?

The only point I was trying to make was that Gears 2 and KZ2 are very close in graphics, but many a fanboy will try and pip one over the other. Hell I even stated that even though I think Gears 2 excels in more areas KZ2 seems to look great moving and I gave the reasons why in previous posts. But again when noone is being shot or no grenade effects are happening, Gears 2 looks better. Basically if Gears 2 had equal animation and incorporated post processing effects it would clearly beat KZ2. Everything else in Gears 2 is top of the game. And still in some campaign set pieces does top KZ2. Just not as a whole package. (only talking graphically here people). If I had to choose a top graphical wow moment ever in console gaming that would go to Gears 2. If I had to choose best graphical looking package it would be KZ2. Do I make sense?

There is still times when we play KZ2 and we say yeah it's the best. Then couple of days later we will be playing Gears 2 and all say actually I'm not so sure. This alone tells us (at least me and my friends) that theres basically bugger all in it. Both excel at different things. Cliffy said Gears 3 would incorporate more graphics enhancements as he said there's room for improvement in the game yet.

2:54 - 3:25 is my faveourite graphical moment ever on a console to this day. Just the lighting, volumetric fog, size of the caves and the texture detail. Was very impressed when I saw this.

 



Selnor just stop. Killzone 2 blows gears 2 out the water:

http://vgchartz.com/forum/thread.php?id=61763

Better stick to comparing Gears 2 toResistance 2 (which does have split screen 8 player co-op and 60 player death match). There is no contest and you sound crazy just for trying.



Megadude said:
Selnor just stop. Killzone 2 blows gears 2 out the water:

http://vgchartz.com/forum/thread.php?id=61763

Better stick to comparing Gears 2 toResistance 2 (which does have split screen 8 player co-op and 60 player death match). There is no contest and you sound crazy just for trying.

 

 Dude say what you like. You think because your a blinded fanboy you can change my mind?

Go back to playing KZ2 and PS3. While I'll keep my head in reality and play both KZ2 and Gears of War 2. (add to that the awesome GOW3 and Ninja Blade very soon people.)

 



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selnor said:
Jo21 said:
selnor said:

^ Yeah have played KZ2 single player about 3 hours. Not online though. Thing is The breakable sceneary is the same as Gears 2, only Gears 2 seems to work better with all models of material. Both in single and in multiplayer Gears 2 has all of that.

 

 

killzone 2  multiplayer have it too, actually since the maps are smaller everything is breakable except metal with great animations.

that doesn't make it better but equal.

 

I agree, actually. Maybe it's because I saw all the breakable scenery stuff back in Nov 08 with Gears 2 that it didnt wow me like it is for PS3 only players?

The only point I was trying to make was that Gears 2 and KZ2 are very close in graphics, but many a fanboy will try and pip one over the other. Hell I even stated that even though I think Gears 2 excels in more areas KZ2 seems to look great moving and I gave the reasons why in previous posts. But again when noone is being shot or no grenade effects are happening, Gears 2 looks better. Basically if Gears 2 had equal animation and incorporated post processing effects it would clearly beat KZ2. Everything else in Gears 2 is top of the game. And still in some campaign set pieces does top KZ2. Just not as a whole package. (only talking graphically here people). If I had to choose a top graphical wow moment ever in console gaming that would go to Gears 2. If I had to choose best graphical looking package it would be KZ2. Do I make sense?

There is still times when we play KZ2 and we say yeah it's the best. Then couple of days later we will be playing Gears 2 and all say actually I'm not so sure. This alone tells us (at least me and my friends) that theres basically bugger all in it. Both excel at different things. Cliffy said Gears 3 would incorporate more graphics enhancements as he said there's room for improvement in the game yet.

 

 

Good work selnor! You saved me the effort or writing a blog saying EXACTLY what you've been saying throughout this thread. I agree with you completely. When I look at both KZ2 and Gears 2 closely and separate the different areas where tech applies, I feel that Gears 2 is superior in more separate fields. However, Killzone 2 is superior overall as the separate parts are more cohesive with one another, making the game more appealing visually when taken as a whole. Gears 2 gave me a few "Wow!" moments too. I couldn't think of a better one than when you first enter the cave in Act 2. Killzone 2 also had these moments (the level in the red desert :D), but like you, I didn't find them as stunning as parts of Gears 2.

Also, I don't get why people rag on Halo 3's graphics. Last night I started playing the campaign again with some buddies and this was the first time I've played it on my new TV (Samsung LN46A950) and I was actually really impressed with the lighting. The texture work I'd say is only second to MGS 4 this gen. Both games have this quality where you can zoom into things 10x and they hold up in detail, if not adding more. However, I'm finally starting to get people's complaints about aliasing in Halo 3... Some metallic interiors in the early Earth levels looked pretty atrocious.

 

Edit: Before I'm attacked for the texture comment regarding Halo 3, I haven't played Uncharted yet so don't judge my taste yet :P. I plan on getting to it very soon though and maybe the texture comment will change. From what I've seen of Uncharted, I think it will.



selnor said:
Megadude said:
Selnor just stop. Killzone 2 blows gears 2 out the water:

http://vgchartz.com/forum/thread.php?id=61763

Better stick to comparing Gears 2 toResistance 2 (which does have split screen 8 player co-op and 60 player death match). There is no contest and you sound crazy just for trying.

 

 Dude say what you like. You think because your a blinded fanboy you can change my mind?

Go back to playing KZ2 and PS3. While I'll keep my head in reality and play both KZ2 and Gears of War 2. (add to that the awesome GOW3 and Ninja Blade very soon people.)

 

Yes God of War 3 will be amazing. Ninja Blade will flop and you have a Star Ocean: The last hope avatar (which is a horrid game) trying to tell me that Gears 2 looks better then Killzone 2. 

If I am a fanboy you are a raging crazed fanboy.

 



i think the red desert it's the weakest level. not as many shaders metal surfaces and that annoying electric spiders ! >_



Jo21

I'm not talking technically. Obviously there are areas with a ton more on screen and more lighting effects and explosions and stuff. But visually I liked it. Maybe it had a great impact on me because it broke the game out of the darker colour scheme used in earlier levels. Not saying they looked bad, just that this level was a drastic difference so the contrast made it stand out to me. I think the caves in Gears 2 had that much more impact for similar reasons. The first few levels are in broken cities and it was the same way for a lot of the first game. The on rails part section when riding the one giant truck thing (I forget what it's called), the environment seemed a tad toned down and blurred to me. The caves were such a large contrast that they just really stood out that much more even if they might not be the most technically demanding part of the game.

Oh... how I hate those spiders. Grossed me out quite well the first time I saw them. I guess that's a good thing though, they were convincing.



the level that really wow me, was the train.

the whole world was defered rendered, all metal and it looked like metal. the train was moving fast, and the area outside have "blur" like moving.
also the wind moved clothes, and lighting was crazy comming from the tunnel.

tons of helghast and an locked 30fps. crazy!.