By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - 20 minutes with Killzone 2 and already two game stopping bugs?

8 hours SP, 30 hours MP not once has this frozen on me.

Assassins creed froze like 6 times on me on just 1 playthrough. After I beat the game I returned it and got my money back.(it was used so maybe thats why?)

Fallout3 froze on me also. A couple of times like 4 maybe? That is with 100+ hours of playtime though.



Around the Network

I haven't had it freeze, but I had a level progression bug in the Radec Academy level.  I finished it and we were supposed to regroup.  There was supposed to be 4 of us, but only 3 of us made it through the battle.  It wouldn't let me through the door so I had to do the level again, and it is not easy on veteran.

On a side note, it was because of this that I realized that the number above your incapacitated partner was not the amount of time you have left to revive them, but the distance you are from them.  I will just chalk that up to being a little dense sometimes. 



Thanks for the input, Jeff.

 

 

I've had probably 3 freezes total in all my time playing. Almost finished with the single player campaign and I am maxed out in Multi-player. Not sure to how much time that equates to though.

While the freezes are annoying, the thing that impresses me with the game is despite all the chaos you hardly if ever notice frame rate drops. Whether that's in Multi-player or single player. That's pretty impressive when you're playing in the middle of a battle.  I think I can tolerate the occassional freeze simply because I feel bad for my PS3 trying to handle KZ2. 



And I too experienced a bug like the one you're describing. The stage where you are blowing up the transistor things with the turn wheel (Might be the same exact stage). Rico or whomever is with me got stuck behind the door and I just gun butted him until he got out of the corner and he went and opened the door for me.



Most problems with KZ2 seem to be related to your NPC partner.

It wasn't a crash, but I had one instance where I had to backtrack to pick up my partner who was stuck behind an opened door while trying to run through it.

The only game stopping bug I encountered was at the very end where my partner managed to get himself incapacitated INSIDE a pillar as though he teleported into solid matter.

I didn't see how it happened, but I think an RPG explosion pushed him into the pillar. Game wouldn't let me revive him as he floundered about inside the pillar shouting angry lines and the game couldn't progress until he was revived. Ended up having to die to restart the area.

Easily the weirdest glitch I've seen since Fallout 3 with the flying, twirling, dead super mutants. I should have taken a screen shot.

As far as slowdowns or run issues; none on a 40GB model. They're just not there. No freezes, restarts, severe frame drops, etc. The only hickups seem to be the brief moment in between area load times when there is no action and the "loading" indicator shows.

Observations are based on a bit less than a 7 hour run through on campaign, plus a few hours into a second run through, plus an hour or so of warzone play.

Far from broken (unlike Fallout 3 on PC), but it is odd that a game that has had this much development time for a console would have any serious glitches at all.

Hasn't changed the positive playing experience yet.

I'll probably play it on the 60GB model next to see if there's any difference.



Pristine20 said:
I've had a freeze that occured immediately after an explosion because there were so many enemies which was just after a game save. It kept happening immediately after I reloaded the save. I had to restart that level lol. I've gotten used to these things.

Major framerate drops were common in cod4 as well but sometimes the game is too sweet to give up on. Most of these seem due to hardware chug so I guess the ps3 needs more power afterall lol.

 

I never noticed that, and I've played through that a game a few times. Except it tends to freeze alot in multiplayer, something that the 360 version never did (when I owned a 360).

I haven't encountered a game stopping bug yet in KZ2, and I'm about 3.5 hours in.



Around the Network

Ugh. Here goes another one of twesterm's threads on how horrible the PS3 is. I wish that he'd stop hating on Sony products for once and maybe they wouldn't hate them back.

Here is the list of Sony related things he hates:

The PS3. The PS Store. The PSP. The PSP battery. The Controller. The fact that his controllers are never charged (Because he doesn't play the PS3). PlayStation Home. The XMB. The power button. The chrome trim. The writing on the PS3. The box it came in. The truck it came in to the store on. And now Killzone 2.



DMeisterJ said:
Ugh. Here goes another one of twesterm's threads on how horrible the PS3 is. I wish that he'd stop hating on Sony products for once and maybe they wouldn't hate them back.

Here is the list of Sony related things he hates:

The PS3. The PS Store. The PSP. The PSP battery. The Controller. The fact that his controllers are never charged (Because he doesn't play the PS3). PlayStation Home. The XMB. The power button. The chrome trim. The writing on the PS3. The box it came in. The truck it came in to the store on. And now Killzone 2.

i AGREE, its absolutely ridicolous no need for it.

 



I did have a bit of a bug...
I was sitting bihind cover (some boxex) next to a wall
I did one of those peak outs but he looked the other way...thrugh the wall... so i killed 2 helghats by rocket launching thrugh the wall and out the other side... but no other glitches to report



Of all the people i expected to complain in some way about killzone 2, twesterm, it was you



I hope my 360 doesn't RRoD
         "Suck my balls!" - Tag courtesy of Fkusmot

DMeisterJ said:
Ugh. Here goes another one of twesterm's threads on how horrible the PS3 is. I wish that he'd stop hating on Sony products for once and maybe they wouldn't hate them back.

Here is the list of Sony related things he hates:

The PS3. The PS Store. The PSP. The PSP battery. The Controller. The fact that his controllers are never charged (Because he doesn't play the PS3). PlayStation Home. The XMB. The power button. The chrome trim. The writing on the PS3. The box it came in. The truck it came in to the store on. And now Killzone 2.

In all fairness, he did have two freeze/restart errors in about 20 minutes according to his story.

But since he seems to be the only one experiencing this, the odds are in favor of his PS3 in particular being thesource of the problem.

And if you have a faulty console, you can't blame the game. If that were the case, then all games that were played on an overheating, verge of E-74, RRoD console would also be "broken," which is not the case.

His bad luck so far with the PS3 isn't doing much to change his biased opinion of it. lol!