amp316 said: Also, no one has played the Conduit and doesn't know if it's any good or not. |
ot true. I know a few people that have played portions of it. Both publicly at events like Comic-Con and privately for the media.
MontanaHatchet said:
Viper1 said:
Well, let's start by getting a GOOD first person shooter on the system and then consider the sales. Oh look, we get a pretty decent one with CoD:WaW and it blows the doors off all sales expectations from the publisher, retail and analysts.
Now we're getting a game with far more hype, a bigger marketing budget, better mulitplayer and possibly a better single player experience as well. How in the world can you expect it to sell significantly less than CoD:WaW?
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So all of a sudden World at War is just "decent," while a game none of us have played yet will be good? For those of you quoting Call of Duty 3 on the Wii, the Call of Duty series wasn't nearly as big at that point. Comparably, the game only sold somewhere in the 2-3 million range (can't be bothered to check it right now) on the 360. Now that Call of Duty is an incredibly mainstream series, pushing the Activision juggernaut along with Guitar Hero, World at War's success on the Wii shouldn't be all that surprising. Not many people expected it, sure, but now that it's here no one should be marveling at the success of the game.
As anyone would be quick to point out, The Conduit's hype so far can only be determined by looking at internet hype, which still isn't that enormous anyways. I could list a bunch of games with little internet hype outselling games praising across every inch of our beloved interwebs, but I'm much too lazy at the moment. I don't really know, so I'm not making any predictions. I'm just saying that it's not as basic as people are trying to make it out to be.
Ahh, it doesn't matter to me much anyways. One company has been supporting the Wii since launch and brought it several titles, quality or not. Another's most notable releases on the Wii include such hits as Ben 10: Protector of Earth and Harvey Birdman: Attorney at Law. So I don't have all of High Voltage's pretentious quotes saved, and I generally try to avoid reading them too much.
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Retail support. That's what you allude to and what I just noted in my previous posts edit. Retail support is what is shows that sales differential you are pointing out. Retail is already more behind The Conduit than they were for CoD:WaW. I'm actually not laying much stock in the Internet hype at all. I'm putting stock in the publisher and retail hype. It's far bigger for The Conduit than it was for the Wii iteration of CoD:WaW. Bigger such that the advantage of being a well established franchise (despite not one known for quality or high sales on Nintnedo consoles - if not outright getting passed over) is lost.
The Conduit will outsell CoD:WaW on Wii.
By the way, why are you pointing out HVS's licensed works? You know, the titles they don't choose to create, don't choose their budget, don't choose the games content or direction, etc...?