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Forums - Sales - Why it seems nothing can beat Wii/Ds despite great games/price cuts?

DS and Wii sell more so they sell more software too.




Nintendo still doomed?
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BTFeather55 said:
@noname2200, yes it was shortages driving the demand for the wii. it was kind of a herd mentallity going on. why else do you think people were able to sell wii's for 800 bucks on ebay? because demand was high and people were unable to find them in stores. why were stores placing wii's in four hundred dollar bundles and selling them that way when they were only supposed to cost 250? because demand was so high since people couldn't find them in stores any other way and they didn' t want the kids to be disappointed at Christmas. hey there are still no wii's in my local walmart today. the wii's success is driven by demand for something that people hear about yet seldom see. if you look at recent sales numbers for the wii and ps3 for the past several weeks, you'll see that the numbers between wii and ps3 have been the closest of all the consoles recently even closer than ps3 and 360 or ds and psp even though the ps3 costs $150 more than the wii, and last week ps3 outsold 360 and Wii combined in Japan.

Chicken and egg...

Very well, Mr. BTFeather. You believe that the demand for the Wii is due to a shortage in the number of Wiis, and that the fact that Nintendo is manufacturing more Wiis per month than any console maker ever has is completely irrelevant (or at least I assume you think it's irrelevant, as you don't address that point at all in this latest post).

Assuming, arguendo, that you're correct (for the record, I don't), can you tell me what you think it is about the Wii that has created this unprecedented level of demand? You wrote that it's selling to "people that knew nothing about what truely makes great games" (sic). Why has Nintendo been able to scam these legions of people into buying systems and games when no other console maker has?

As a separate question, since you seem to believe that Japan has realized that 'it's been duped,' and point solely to last week's sales as proof that they're turning to True Gaming, can you name any week in which the PS3 has outsold the Wii and 360 combined in Japan? Follow-up: how long did such a situation last?

Keep in mind that the Japanese question is quite secondary. Focus on the first one, please.

 



noname, if nintendo is producing more consoles than anyone ever has, then where are they? i've only seen three at one one of my local walmarts since 2006. now, these walmarts near where i live aren't in big towns where i would expect some people to be in there every day of the week to get three or four wii's a day. they are in small towns of less than 20,000 people . i would expect that if there was a steady stream of just one hundred wiis a week coming to them, then i would have seen wiis there more times than i have. in 2007, i had a friend working receiving at one of the walmarts, and i asked him how often they received wiis and he said we never seem to get wiis, we get more ps2's than anything.



Heavens to Murgatoids.

BTFeather55 said:
noname, if nintendo is producing more consoles than anyone ever has, then where are they? i've only seen three at one one of my local walmarts since 2006. now, these walmarts near where i live aren't in big towns where i would expect some people to be in there every day of the week to get three or four wii's a day. they are in small towns of less than 20,000 people . i would expect that if there was a steady stream of just one hundred wiis a week coming to them, then i would have seen wiis there more times than i have. in 2007, i had a friend working receiving at one of the walmarts, and i asked him how often they received wiis and he said we never seem to get wiis, we get more ps2's than anything.

Simply put, they're being sold to people's homes.

Here's a launch-aligned chart from this site comparing the Wii to the PS2 (the next nearest competitor. You'll notice that it's a big gap, and growing...

http://vgchartz.com/hwlaunch.php?cons1=Wii&reg1=All&cons2=PS2&reg2=All&cons3=&reg3=All&weeks=156

I'd also add that expecting Wal-Marts in small towns to get large shipments is unrealistic: those go to the big cities, where the majority of customers live. Isn't that how you would do it?

Having answered your question, I now must ask that you please answer mine.



well, one answer to your question is that Nintendo has a long history of doing what they are doing now going back to the days of the nes. it wasn't the most powerful system, it didn't have all of the best games, but it totally dominated the market. strangely enough when Nintendo has had some of their most powerful consoles and best games they have had harder times selling. the price was another part of it. the tickle me elmo effect. where some toy becomes scarce and sells many times its retail value at Christmas is another part. the 360 had that in 2005, and it's just my opinion, but i think Nintendo saw that and used it to their advantage in '06 and somehow carried it over in 07 and 08. some things i find unexplainable like the line at e3 2006 to play the wii, maybe changing the name generated curiosity. a mixture of shrewd business strategy, opportunism, and zeitgeist. i tried to answer your question.



Heavens to Murgatoids.

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i wouldn't call a shipment of 50 to 100 a week or month to each walmart a large shipment.



Heavens to Murgatoids.

Oyvoyvoyv said:

Hence the "first to 10 mill always win"

That's exactly what MS said when The Xbox360 was the first to 10 million.

Maybe they were refering to the silver or bronze medal.

 



BTFeather55 said:
well, one answer to your question is that Nintendo has a long history of doing what they are doing now going back to the days of the nes. it wasn't the most powerful system, it didn't have all of the best games, but it totally dominated the market. strangely enough when Nintendo has had some of their most powerful consoles and best games they have had harder times selling. the price was another part of it. the tickle me elmo effect. where some toy becomes scarce and sells many times its retail value at Christmas is another part. the 360 had that in 2005, and it's just my opinion, but i think Nintendo saw that and used it to their advantage in '06 and somehow carried it over in 07 and 08. some things i find unexplainable like the line at e3 2006 to play the wii, maybe changing the name generated curiosity. a mixture of shrewd business strategy, opportunism, and zeitgeist. i tried to answer your question.

And I appreciate your attempt at doing so. It just strikes me that there are too many implausible things for your theory to work. For starters, the "Tickle-Me-Elmo Effect" is nothing new to videogames: most consoles, even ones that eventually fail, go through large markups and forced bundles their first Christmas.

More importantly, IF Nintendo was deliberately trying to emulate the 360's experience, it would have noticed that demand cooled off fairly rapidly shortly after that first Christmas. If you're correct, Nintendo would have consciously been following what it knew was a losing strategy. I don't see Iwata doing that.

Moreover, I appreciate that you're willing to admit that you don't know why the Wii attracted so much attention out of the gate, or why it's sustained that unprecedented level of momentum for the past two and a half years. I submit to you, however, that artificial shortages are definitely not the answer, for the reasons I've outlined above: supply is at an all-time high, making it hard to say that Nintendo is deliberately withholding units. Additionally, that explanation does little to explain why it continues to post large numbers in Europe, and why it's still far away from its competitors in Japan (since in both regions supply and demand have roughly been balanced for over a year now, holiday season excluded).

You conclude that the Wii's success is "a mixture of shrewd business strategy, opportunism, and zeitgeist," and in all honesty I have to agree with you. Timing in particular should play an interesting role in the near future, as the recession looks like it'll give gaming a big boost...or at least to the companies who have read the winds correctly and positioned their sails accordingly.

Where we seem to differ is in what weight we give each factor. You favor the latter two factors, whereas I believe that the former is by and large the greatest one. The Wii may well be the most thought-out system ever made, and I mean that in the sense that everything about it, even the most minute of details, was the subject of long and intense periods of thought, study, and planning.

The Wii's broken many of the Rules of the industry, including some of its sacred cows, and none of that was by accident. Having read Nintendo's comments about the system, both before and after its launch, I firmly believe that the Wii's success comes about primarily because Nintendo alone read the market and tailored its system around the consumer, whereas its competitors made the system that they wanted to make, and then tried to force it on the populace.

If you wish, I can direct you to several examples of this...



sure, but it is almost Saturday night movie time, so i might not read them till later.



Heavens to Murgatoids.

BTFeather55 said:
sure, but it is almost Saturday night movie time, so i might not read them till later.

Cool. Remind me tomorrow, and I'll post 'em. It's time for me to go too.