By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Untold Stories: The Decline of Sega (The Mega Mistakes) -- SECRETS REVEALED

"I had the SNES and I wanted Nintendo to release a CD or 32bit add-on"

It would have been the 'Playstation'...ironic.



Around the Network

The real reasons why SEGA failed

  • They lost Working Designs (went to Sony) and Sonic Software Planning aka Camelot Software Planning (went to Nintendo). They helped to offset Sqaure. SEGA went the Arcade at home route and lost the niche crowd. They relied too heavily on their internal studios to produce the hits. Which is kind of what Sony is doing now. Their relationship with 3rd party devs went to shit.
  • Dreamcast was bootleg heaven.

 







VGChartz♥♥♥♥♥FOREVER

Xbone... the new "N" word   Apparently I troll MS now | Evidence | Evidence
darthdevidem01 said:
@disolitude

PsWii have way more than (especially PS3 if not wii) 15 games worth playing WAY more

 

Here you'll see all the games available on PS3

http://www.widgamer.com/blog-shenzu-project-splash-revele---1480-17466.html

if you click on any cover you'll get a video of said game.



JGarret said:
"I had the SNES and I wanted Nintendo to release a CD or 32bit add-on"

It would have been the 'Playstation'...ironic.

 

 

Well it was smart from Nintendo's side not to realease any big add-on for SNES.  Another thing is that after this, they took a couple of lousy decisions.  



@disolitide

It's good to see somebody who actually appreciates the Sega CD's library. Eternal Champions: Challenge from the Dark Side, Dark Wizard and the Lords of Thunder are a few other gems that too many people ignore.



Around the Network
disolitude said:
richardhutnik said:
Small point here: The Jaguar was actually 64 bit. Ok, it was 64 bit the way the Intellivision was 16bit (it didn't make a difference), but it was still. The graphics processor was 64 bit in the Jaguar.

 

 No it wasn't. The first true 64 bit processors were PC processor 3-4 years back. All this other mumbo jumbo with consoles being 64, 128 bits is not true. All these consoles were 32 bit processors with 2 or 4 x Floating Point Bus. 4 x 32 = 128...do the math :) PS2, dreamcast, xbox were all 32 bit processors...

http://www.segatech.com/technical/cpu/index.html

Read the very last paragraph on the page.

 

In any case, great article...I know all this already and much much more about Segas state of affairs in the early 90s.

Side note...sega CD wasn't a total flop...infact I think it was a great console. It sold 6 million units and it had about 10-15 games that were really good and worth playing...not bad for a console only out for 3 years. Think of Wii and PS3 library as they approach their 3rd year and compare to that fact...

 

No dude, just no.  There have been 64-bit processors for as far back as the 60s, and the N64 used a true 64-bit processor.  You're right about the PS2, DC, and Xbox, but wrong in general.



You do not have the right to never be offended.

I'd like to see that SNL skit on the 32x



ChichiriMuyo said:
disolitude said:
richardhutnik said:
Small point here: The Jaguar was actually 64 bit. Ok, it was 64 bit the way the Intellivision was 16bit (it didn't make a difference), but it was still. The graphics processor was 64 bit in the Jaguar.

 

 No it wasn't. The first true 64 bit processors were PC processor 3-4 years back. All this other mumbo jumbo with consoles being 64, 128 bits is not true. All these consoles were 32 bit processors with 2 or 4 x Floating Point Bus. 4 x 32 = 128...do the math :) PS2, dreamcast, xbox were all 32 bit processors...

http://www.segatech.com/technical/cpu/index.html

Read the very last paragraph on the page.

 

In any case, great article...I know all this already and much much more about Segas state of affairs in the early 90s.

Side note...sega CD wasn't a total flop...infact I think it was a great console. It sold 6 million units and it had about 10-15 games that were really good and worth playing...not bad for a console only out for 3 years. Think of Wii and PS3 library as they approach their 3rd year and compare to that fact...

 

No dude, just no.  There have been 64-bit processors for as far back as the 60s, and the N64 used a true 64-bit processor.  You're right about the PS2, DC, and Xbox, but wrong in general.

Im glad you looked up 64 bit processors on Wikipedia.

I didn't know that n64 was a true 64 bit processor but otherwise rest of my post is 100% correct.

- The AMD and Intel CPUs introduced in 2001-03 were the first commecially available 64 bit cpus to the public that everyone could buy. They were built before buy IBM and other manufacturers but were used as high end server chips and suprcomputers running on custom OS.

- Jaguar isn't a 64 bit processor

- Sega CD was awesome.

btw first 64 bit processor was introduced by MIPS in 1991...not the 60s... Everything before it was not a true 64 bit architecture.

http://en.wikipedia.org/wiki/64-bit

 



Ah, I stand corrected. So the first true 64-bit processor was released in '91 according to Wiki. Good deal. Guess we both learned something today, huh?

Oh, and unless I missed something it's not the mid 90's, so your post wasn't correct.  Maybe you couldn't just walk into a store and pick one up, but 64-bit processors have clearly been around more than the 3-4 years you're claiming since they could be had in servers and workstations some 15-20 years ago.  Hell, I'm pretty sure the first Athlon 64 came out more than 4 years ago...



You do not have the right to never be offended.

ChichiriMuyo said:
Ah, I stand corrected. So the first true 64-bit processor was released in '91 according to Wiki. Good deal. Guess we both learned something today, huh?

Indeed. I read before that PS2 and xbox werent 128 bit but 32 bit processors... So I assumed that little old N64 wasnt either :)