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ChichiriMuyo said:
disolitude said:
richardhutnik said:
Small point here: The Jaguar was actually 64 bit. Ok, it was 64 bit the way the Intellivision was 16bit (it didn't make a difference), but it was still. The graphics processor was 64 bit in the Jaguar.

 

 No it wasn't. The first true 64 bit processors were PC processor 3-4 years back. All this other mumbo jumbo with consoles being 64, 128 bits is not true. All these consoles were 32 bit processors with 2 or 4 x Floating Point Bus. 4 x 32 = 128...do the math :) PS2, dreamcast, xbox were all 32 bit processors...

http://www.segatech.com/technical/cpu/index.html

Read the very last paragraph on the page.

 

In any case, great article...I know all this already and much much more about Segas state of affairs in the early 90s.

Side note...sega CD wasn't a total flop...infact I think it was a great console. It sold 6 million units and it had about 10-15 games that were really good and worth playing...not bad for a console only out for 3 years. Think of Wii and PS3 library as they approach their 3rd year and compare to that fact...

 

No dude, just no.  There have been 64-bit processors for as far back as the 60s, and the N64 used a true 64-bit processor.  You're right about the PS2, DC, and Xbox, but wrong in general.

Im glad you looked up 64 bit processors on Wikipedia.

I didn't know that n64 was a true 64 bit processor but otherwise rest of my post is 100% correct.

- The AMD and Intel CPUs introduced in 2001-03 were the first commecially available 64 bit cpus to the public that everyone could buy. They were built before buy IBM and other manufacturers but were used as high end server chips and suprcomputers running on custom OS.

- Jaguar isn't a 64 bit processor

- Sega CD was awesome.

btw first 64 bit processor was introduced by MIPS in 1991...not the 60s... Everything before it was not a true 64 bit architecture.

http://en.wikipedia.org/wiki/64-bit