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Forums - Sales - Sony: PS3 is hard to develop for--on purpose

Legend11 said:
I guess they though HD development wasn't expensive enough and felt like screwing developers even more. Too bad it didn't totally backfire on them and instead screwed over the 360 slightly with games being delayed such as GTA4 when they could have had a much bigger impact during the Christmas season.

 

It wasn't just the Ps3 that delayed GTA, Rockstar stated they had trouble compressing the game to fit for the 360 which also caused the delay.



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Rrriiiiiiiidge Raaacerrrrrrrrrrrrrrr!!!



Hard to work on = more money companies have to put in to make the game = bad strategy.



PREDICTIONS:
(Predicted on 5/31/11) END of 2011 Sales - Xbox 360 = 62M;  PS3 = 59M;  Wii = 97M

KBG29 said:
I undestand that making devs write code correctly is a pain in the ass, but I think it is good for the industry, and it keeps the truckloads of garbage on the Wii from even being possible on the PS3. Personally, I would rather buy 10 games 5 times every year if the devs make the games to take advantage of the systems, than buy 10 good games, and 40 half assed poorly coded games.

 

 are you speaking english?



wfz said:
Rrriiiiiiiidge Raaacerrrrrrrrrrrrrrr!!!

 

ROFL! I laught everytime i remember that

OT

Like people have said, this has been posted many many times.



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KBG29 said:
I undestand that making devs write code correctly is a pain in the ass, but I think it is good for the industry, and it keeps the truckloads of garbage on the Wii from even being possible on the PS3. Personally, I would rather buy 10 games 5 times every year if the devs make the games to take advantage of the systems, than buy 10 good games, and 40 half assed poorly coded games.

lol wats even going on here?

the cleanliness of the code has nothing to do with what type of game it is.

how would you even know if the code was "done poorly"?



Everyday I'm hustlin'.

 

Wii and DS owner.

Lol. It is never a good thing to make a system that is difficult to use. If they honestly did this on purpose then they're stupid.



Ratz said:
One of the strongest points in Windows is the support that Microsoft offer to developers. The MSDN, Visual Studio (IMO the best development enviroment of all), etc are powerfull tools that help a lot to develop software on Windows, they offer training on coding best practices, software engeneering (for their platform obviously). Most of the value of the Windows platform comes from the vast library of software avaliable to it. MS always knew that 3rd party support was important for the Windows and they will try o apply that to the X360, making development for the X360 easier, cheaper and faster.
Sony is putting quite a burden and costs on the developers.

+1

 



Cueil said:
I think that maybe someone poisons the person that has that position? He is slowly slipping into Crazy Ken shoes... he needs to be care and maybe hire a food tester... or maybe it's just Japan... he was much more sane when he was here in the US

You mean like the theory that many Roman emperors went crazy because they drank wine kept in pewter pitchers (as some lead salts made wine sweeter, but then they didn't know slow lead poisoning)?

 



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


papflesje said:
@ KGB: Okay, if we go with the "it helps to write clean code"-theory, they could've just made it both easy to develop for and to write clean code for. You can't make devs write extensive clean code, when those people are actually the ones that can make your console work. You meet them halfway, not entirely at your place and make them wear tutus because you want them to.

Hopefully Sony will learn a lesson and have some better sort of guideline ready with the devkits for the PS4 (just like how Naughty Dog now has a guide for others to use).

I agree, clean code is a good choice whenever possible, but as the Cell is so different and most developers write multiplatform titles, not only good dev tools, but ones that make HW differences as transparent as possible are needed. And also for exclusive titles, good tools help writing clean code.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!