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Forums - Gaming - Why sites should WANT TO review MP3 highly...

Borkachev said:
Maybe I missed something, but why would reviewers be intentionally scoring MP3 poorly?

 money if said company wants u to buy their product over a competitors they WILL pay for better reviews there are a fewgames this way cause of certain "other" games being released close together. M$ is bad about this. what needs to be done is reviewers dont review games by being fun no more. remember back in the nes, snes days there were reviews that had a "fun factor" in them and those games were the ones that sold extremly well. but starting with the playstation, saturn, and n64 for some reason that review got cut out so to speak.



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I say drop the Bullshit and let Sony Defense Force review it. They would provide a great non biased review.



Satan said:

"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."

Dodece said:

The reality is pretty harsh. Nintendo has just been throwing the hardcore gamer a few bones for the past couple generations. That was part of their problem. Now they are in a different position however thanks to bringing new and defunct players to the market. To maintain growth eventually they are going to need to ensure more complex hardcore games on their platform, or watch as the well dries up. They made a good start earlier this year buying a controlling stake in Monolith. They need to buy a couple more studios or expand their in house development.

That's sort of how I feel. Capcom did it with RE4, Ninty has Geist, Eternal Darkness, Fire Emblem, Metroid, Wind Waker, Starfox Adventures (not really sure with this - its a bit of both).

Im not sure how many of those games Ninty would be satisified with the sales of. Eternal Darkness definitely didn't go well enough - even though it was a great game - and that is exactly why Silicon Knights was let go. Ninty no longer saw the merit in making games like that - risky, large, expensive. They threw gamers a bone, and it was left more than half-unchewed.

This is also exactly why RARE was let go. What did they say - that Rare was contributing less than 2-3% of the total revenue of the company, and had become irrelevant? Nintendo are still in the industry because they have the balls to make these financial decisions. "Screw hardcore gamers - we spend heaps of money making games for them, and they don't get bought - why should we support them?"

...

Ninty ONLY need to produce a couple of excellent "hardcore" titles to keep the majority of hardcore gamers interested. Pretty much every one of my hardcore friends will play Metroid - therefore they will end up with a Wii. At least for a while.

That said, I honestly believe that the hardcore gaming pool is currently... maybe 20% of the total gaming pool? - and shrinking dramatically. In 5 years it may 10%, and in 20 years it may be 5% or less.

...

Nintendo don't CARE if the well dries up. That is my point. They CAN create hardcore games - whenever/however they want. They know this. If the market reappears, they can jump in - or buy some external company - whenever they want.

Look at ALL the games that have been ULTRA-successful over the lasy few years:
    - Guitar Hero (ultra-casual)
    - Buzz
    - Singstar
    - Gran Turismo (IMO this is also an ultra-casual title - aimed at revheads, not gamers). My "ultra" revhead mate Linday plays this, and never plays any other games
    - Mario Party
    - Brain Training
    - Nintendogs
    - Animal Crossing (etc... most of those DS games)

Anyway - I'm not here to argue this point. I'm trying to argue that Nintendo will have a big hand in determining  the future direction of the industry, and that MP3 may be one of the last "throw the dog a bone" games from them for a while (in a way, I don't think Galaxy or Brawl are really "hardcore" titles - they may have hardcore appeal, but they are games that Ninty will argue anyone can play. Then again maybe Metroid has moved in the same direction already??, which is part of the reasoning behind the 8.5 from GameSpot).

If we care at all about hardcore titles such as Metroid & Zelda - we should encourage sales and good reviews - not discourage them. If we do, we may feel the effects for years (or decades) to come.

(thought in my head - is Halo a "casual" game (primarily for the male demographic) - or is it still classed as a "hardcore" title? I'm not sure to be honest  - probably the latter).

 

 

 



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I am not really concerned about this. There will be plenty of hardcore games this gen to keep me satisfied and I have no intention of carrying on gaming once this gen is over.

If the market goes casual, great, not really caring.



Ishy said:
@ seqor ... well said

@ shams ... you make a good point but you can't just say everyone should give nintendo's 'hardcore' games 10's just so that they hope nintendo keep making hardcore titless

Sorry shams but i agree, its not like i can tell every gaming site to give halo 3 a 10 in hopes that they contiinue with the story. THey should be honost, and truthful on how they feel. If the games are good enough then they will get the scores they deserve



                 With regard to Call of Duty 4 having an ultra short single player campaign, I guess it may well have been due to the size limitations of DVD on the XBox 360, one of various limitations multi-platform game designers will have to take into consideration-Mike B   

Proud supporter of all 3 console companys

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Game trailers-Halo 3 only dissapointed the people who wanted to be dissapointed.

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ItsaMii said:
I say drop the Bullshit and let Sony Defense Force review it. They would provide a great non biased review.

 I still don't get why they called themselves the "Sony Defense Force."  Is it because (not trying to flame here) they're defending the losing console this generation, or what?



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Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release.  (hasn't been 3 months but it looks like I won :-p )

Unless the game relies heavily on luck *cough*MarioParty*cough*, I can't call any competitive multiplayer game "casual"--the difficulty level depends on the competition.



I think they view Wii as the threat to the idea that presentation is what makes gameing great over great game design...

It's pretty f'd up.



Maybe they don't see Metroid through your fanboy eyes and cant give it a 10 like you would, just cause you want it to be great does not make it great.

Just look at how fanboish your argument is, its quite sad.



Maybe reviewers should just review honestly based on the merits.