Hey, that is not a bad score. :)
just saw some gameplay on youtube, wow it seems after you kill a group of them you have to walk around alot to find another group 
| 11ht11 said: just saw some gameplay on youtube, wow it seems after you kill a group of them you have to walk around alot to find another group ![]() |
Well you don't have to walk too far, and if the respawning is as fast as the reviews state, then the group you slew should be revieved. Need to see that verified, though.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
| Mummelmann said: Not so bad imo, I figured it'd score lower! Anyone have any sales predictions? |
Capcom : 500K
“In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.” Hiroshi Yamauchi
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celine said:
Capcom : 500K
|
It's not going to make it. I'll give it 300-350k.
HoTD:Overkill (a solid effort) is going to massively steal the zombie dollars and DR:CtYD will have to fight with Onechanbara for the scraps. I might pick them all up but the latter two will be from a bargain bin.
Gamerace said:
It's not going to make it. I'll give it 300-350k. HoTD:Overkill (a solid effort) is going to massively steal the zombie dollars and DR:CtYD will have to fight with Onechanbara for the scraps. I might pick them all up but the latter two will be from a bargain bin. |
Yeah they picked a really bad time to release a game like this. I think people would have been more forgiving were there not a lot of good Wii games that recently came out with more on the way.
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@lordofthenight
Actually in IGN's Nintendo podcast last week, they specifically stated that enemies frequently will just stand their and ignore you and said it was just terrible AI. Not some demo where they show off the controls, but actually in game you can walk right up to a zombie and stand there and they don't activate. They stand there and do nothing. And that it's not an infrequent chance occurrence, but a regular occurrence.

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| The_vagabond7 said: @lordofthenight Actually in IGN's Nintendo podcast last week, they specifically stated that enemies frequently will just stand their and ignore you and said it was just terrible AI. Not some demo where they show off the controls, but actually in game you can walk right up to a zombie and stand there and they don't activate. They stand there and do nothing. And that it's not an infrequent chance occurrence, but a regular occurrence. |
Frequently could still be a small percent given the large numbers of enemies. I'll have to play it myself to be sure though.
But the gameplay video show enemies going after you frequently. Plus the 360 version has zombies sometimes not react when you go up to them.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
LordTheNightKnight said:
Frequently could still be a small percent given the large numbers of enemies. I'll have to play it myself to be sure though. But the gameplay video show enemies going after you frequently. Plus the 360 version has zombies sometimes not react when you go up to them. |
This is a far criticism but you also see this in MadWorld. Partly it's done on purpose because the fun is in killing the zombies (or punks in MadWorld) not in being eternally hoarded to death by them.
Still, that video of them casually mowing down unmoving zombie's isn't very inspiring.
Gamerace said:
This is a far criticism but you also see this in MadWorld. Partly it's done on purpose because the fun is in killing the zombies (or punks in MadWorld) not in being eternally hoarded to death by them. Still, that video of them casually mowing down unmoving zombie's isn't very inspiring.
|
This is why I really recommend we all (myself included) try the game before passing any judgement. If some of us still aren't having fun, then we don't buy it.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs