Now these figures are refutable. But well documented sales covered by NPD, Enterbrain and Magic Box, European sales trackers and the like have the machine at very near 10 million machines, and if the changeover hasn’t actually occurred within the last couple of days, it most certainly will in the next 28 days. At a rate of 2.3 machines per 360 sold, it’s more than inevitable, it’s actuality.
And this is the way you are supposed to interpret data.
Moving on...
Not a bad editorial, but a bit unnecessary to anyone actually following video games. Really, does it say anything that anyone who reads gaming sites doesn't already know? Hopefully it can be picked up by more mainstream news sources where it will do some good.
@ Truthsayer
You don't think that Nintendo has been trying to make friends with 3Ps? They actually started for GameCube (the partnership with Capcom, loaning characters like Link and StarFox out to 3Ps for use in their games, etc). The 3Ps didn't leave the Cube for poor relations - they left because of poor sales. That excuse is gone now, and we know that 3Ps are scrambling to join the Wiivolution, just as they did for the DS, and past history shows that they will follow the current industry leader until they are given a reason not to.
@shams...
- Wii 2.0 is launched 12 months before other 'next-gen' consoles (say 2010)
- $199 price point
- WiiSports II launch title
- gfx around 50%-75% caps of a 360
- 10m units within first 6months of launch
- supports Wiimote + WiiBalanceBoard units
On the date - Nintendo tends to do 6 years between consoles, so 2012 wouldn't be unreasonable. However, I can see them pulling the string a year earlier, so I expect a Wii2 to be announced in 2010 and on shelves in 2011.
If Nintendo can maintain it's lead the way the PS1 did theirs, then they will have a huge advantage in being out first. The PS2's early launch could succeed because Sony could essentially stop PS1 development, and the last gen market dried up just when they needed it to. The 360s early launch would have been more successful had 3rd parties not still be supporting the PS2, which meant very few gamers felt the need to go Next Gen a year early. If Nintendo remains the industry driver, it will determine when the "next gen" start, and everyone will either have to follow suit or be ignored.
$199 price point wasn't needed now, and it won't be needed in 4-5 years. Given inflation, anything under $299 should be enough.
Innovate, don't imitate. WiiSports was a simple game to show off the innovations of the Wii. The Wii2 must continue developing and innovating (though likely not so big a jump this time), and I think a new franchise would be a better choice.
No excuse for the graphics not hitting at least 360/PS3 levels given the fact that such technology will be far cheaper by then, and far more people will have joined the HD party. My guess is a system that will be a step up from those, just as the Wii is a step up from the GCN.
I think everyone agrees 100% backwards compatability is a must, so the wiimotes and board stay. However, I think they can make significant improvements to the wiimote, specifically in terms of the speaker and rumble.
@sqrl
MS and Sony: Right now they are going to be expected to push the envelope as usual on graphics, maybe not to the extent they did this generation but they will be expected to push it nevertheless. While they spend literally hundreds of millions and even billions of dollars to push their graphics they also have to then be concerned about motion controls. But their motion controls will be lacking a generations worth of thorough trial/error. Sony has the SIXAXIS of course and that will give them a leg up on MS but its not the same as the Wii where almost every developer is giving serious time and consideration to the motion controls.
Do you really think, if things stay as they are, anyone will be expecting them to push the envelope on graphics? I suspect even most developers would say at this point pushing the envelope gains far less than it did with earlier consoles. I think the design teams at Sony and MS are going to be seriously challenged when it comes to the next gen, because they will have to find some way of both copying and topping what Nintendo has done (given that MS's response to the Wii resulted in SceneIt! 360 I think it fair to say they have a LOT of work ahead of them), while still pushing for that unified home entertainment system that has justified the investment (and loss) of billions.