| blaydcor said: "Pushing upstream" means fighting an uphill battle. You know, kind of like how it's HARD to swim against a current? "Hardcore" 360/PS3 owners buying a Wii would indeed be going against the current/swimming upstream. You had the right usage of the phrase, senortaco. |
He's not talking about what you're talking about. You are referring to a general phrase used in all walks of life. He has mentioned he's speaking of the upstreaming and downstreaming Sean Malstrom talks about in regards to Blue Ocean strategy and disruption. Here's a pic from the article "Birdmen and the Casual Fallacy" to show you what he means in a nutshell:

Those that move up this ladder, like those that begin gaming with Wii Fit/Wii Sports(Non-Fiction Game) would gradually start playing more complex games until they got to MadWorld(3D Action/Adventure). Here's a few paragraphs from the article to help sell the point:
Most of these tiers are self-explanatory. The further upmarket one goes, the more one gets drawn into another world. (Before someone writes me and says, “WHERE IS THE RACING TIER, MALSTROM!???”, realize that the list is not intended to be perfect but just show the difference of segments from upmarket to downmarket.) The non-fiction games do not attempt to pull the player into a fiction world. Games such as Brain Age or even Flight Simulator cater to the players’ interests of the real world. Brain Age promises to make you smarter, Wii Fit tries to get you more ‘fit’, and so on. Wii Sports is popular because people actually BELIEVE they are using the same exact sports skills in the game as opposed to just pushing some buttons and playing ‘make-believe’.
The problem is not that games have become more complex over the years; it is that lower tiered games were becoming less and less made. This meant less new gamers and that gaming became less exciting to the mainstream. Games have become more expensive to make which means publishers have huddled toward the upmarket. Meanwhile, the downmarket was being unused until flash games and online simple games caught on big with computer users.
These downmarket tiers became abandoned and became a ‘Blue Ocean’ where no one was fighting over. Nintendo aimed to become dominant on these lower tiers, the Blue Ocean, first.
Since these lower tier games were the most critical for Nintendo, they put their first string teams to make games such as Nintendogs, Brain Age, Wii Sports, Wii Play, among others. Birdmen, who mistake the downmarket for ‘casual games’ (i.e. retard games), keep putting their third or fourth string teams to make these type of games.
Moving from the 360 and PS3, where games similiar to MadWorld use 8 buttons, a D-Pad and two analog sticks to function and moving them to MadWorld which will likely be easier to get into because of the ease of gesture based controls and less button memorization would actually be going downstream, not upstream.








