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Forums - Nintendo - Apparent first impressions of DR CTYD.

Guy has the Japanese version, and is posting his impressions on a thread on another site. Now I know the guy could be lying, but we'll see soon enough.


Some relevant points:

Zombies are typically a dozen on screen at a time, but they respawn really fast, so the number is almost constant. So you aren't mowing down hordes, but the zombies don't stop.

Zombies tend to just shamble until you get close, then they are more aggressive, running and lunging at you. Plus the OP has gotten surrounded quite a lot. States that if you are caught in a group without a decent weapon, you are toast.

Plenty of weapons, despite the reduced number. OP really enjoys the sledgehammer.

Enemies get tougher are missions progressed, which is what Capcom promised (easier at first, but difficulty keeps increasing).

If those are true, the game is turning out a lot better than feared.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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I'm still on the fence on this game. Even if it turns out better than we expected, there are a lot of great looking games coming out this year for the Wii. And unlike this game, they were built from the ground up for the Wii.

I was happy with a port of RE4 and Okami, but at this point in the Wii's life, I'm not sure I'll accept a 360 game shoe-horned into a GC engine.



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theRepublic said:
I'm still on the fence on this game. Even if it turns out better than we expected, there are a lot of great looking games coming out this year for the Wii. And unlike this game, they were built from the ground up for the Wii.

I was happy with a port of RE4 and Okami, but at this point in the Wii's life, I'm not sure I'll accept a 360 game shoe-horned into a GC engine.

 

 I agree. If this is true, then it seems okay. But there's just so much other great stuff coming out (that's what she said), it may fall behind.



What's black and white and red all over?

MadWorld.

I knew that the fears of the game being lethargically easy were unfounded. My opinion stands that the game was a good idea that was poorly implemented, probably with an underfunded or undermanned dev team



Monster Hunter: pissing me off since 2010.

Mr Khan said:

I knew that the fears of the game being lethargically easy were unfounded. My opinion stands that the game was a good idea that was poorly implemented, probably with an underfunded or undermanned dev team

 

 

It isn't poorly implemented just because it doesn't do what you think it should. Even though we have this guy's word, the game appears to be technically competent, and actually plays well. I don't see how that's poor implementation.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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....ok I know that I am against the flow but I do want to play this game. Yeah it looks ugly specially compared to other wii games....but it seems fun..at least for me



If those are true, the game is turning out a lot better than feared.


How exactly? Out of all the things you listed, the only one which is even slightly comforting is the second. The rest are all either expected (number 3) or not impressive (1 and 4).



My Mario Kart Wii friend code: 2707-1866-0957

I think they should hire Miyamoto out to 3rd parties. He can be a motivational speaker and yell at people who make crap.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

NJ5 said:
If those are true, the game is turning out a lot better than feared.


How exactly? Out of all the things you listed, the only one which is even slightly comforting is the second. The rest are all either expected (number 3) or not impressive (1 and 4).

 

Just because you aren't impressed doesn't mean they don't matter. Those were things others feared, and it turns out that if they guy is telling the truth their fears did not come true.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
NJ5 said:
If those are true, the game is turning out a lot better than feared.


How exactly? Out of all the things you listed, the only one which is even slightly comforting is the second. The rest are all either expected (number 3) or not impressive (1 and 4).

 

Just because you aren't impressed doesn't mean they don't matter. Those were things others feared, and it turns out that if they guy is telling the truth their fears did not come true.

Was there anyone who feared the game wouldn't have 15-20 simultaneous enemies, or that the difficulty level would be constant throughout the game?

Geez those people had awfully low expectations.

 



My Mario Kart Wii friend code: 2707-1866-0957