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Forums - Nintendo - Let EA know your Dead Space dissapointment

famousringo said:
I think people are just sick of getting the bait & switch with every franchise that comes to Wii. It's a parade of genre-busting spinoffs with little in common with the parent franchise besides the IP, and low budgets in common with each other.

Hey, you're getting Dead Space, a third person horror/shooter. Just kidding, it's a rail shooter.

Hey, you're getting a new Resident Evil. A third person survival/horror game? Nope, yours is a rail shooter.

Hey, you're getting a new Soul Calibur fighter! And by fighter, we mean a cheapass hack & slash.

How about a new Castlevania game? Platforming and powerups? No, yours will be a 3D fighting game!

 

You make a good rational point but miss one glaring point. TPS/FPS's on Wii have really not been a hit yet. Sure they seem to make enough to justify it, and some are quite successfull (COD4, MoH2), but on the other hand we have the rail shooter, which has sold better on the Wii than probably even the Saturn. Companies are lazy, they will go after the proven market, which is rail over the uncertainty of TPS/FPS. Hopefully this is starting to change with people actually buying quality efforts like WaW and The Conduit, but it will take time. Lets not forget the mediocre sales of really good games like Scarface and the Godfather- those sales set the tone for a lot of narrowness 3rd parties feel. To me Madworld and the Conduit will be the proving ground. If they flop I suspect the Wii will see a lot more of the same we have been getting for years, a few nices games and a lot of crap. If they succeed they will show 3rd parties that there are Wii gamers out there who bother to pick quality. 



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nordlead said:
wow, you guys don't complain this much when killzone 2 comes out, or Call of Duty 6, or FPS 9348284 comes out.

such whiners and complainers...

 

KZ 2 and CoD 6 actually appear to be good games while Dead Space (imo) was shit to begin with, perhaps that has something to do with it for some? You do realize than some folks earnestly don't like something without being either a fanboy or an idiotic sheep (like you suggest in sync with BengaBenga) or both.

Stop being so full of yourselves, lately, no one is entitled to any kind of opinion in here without being labelled some kind of driveling idiot. Now, of course, I didn't like Bioshcok, F.E.A.R or Crysis at all so perhaps my opinion on the matter doesn't count (since, clearly, I dare not to like highly reviewed games, I mean, I get that a lot in here)?



I was slightly dissapointed to hear its a rail shooters..However I love the rail shooters ( playin HotD: Overkill makes me feel im 8 years old in an arcade again)

Theres alot of room for EA to improve and change the typical rail shooter...Im interested to see what they have to offer for Dead Space Wii.



"Tell me why does it have to be so hard

to let go when it?s your final day

...When death is on it's way"

Mummelmann said:
nordlead said:
wow, you guys don't complain this much when killzone 2 comes out, or Call of Duty 6, or FPS 9348284 comes out.

such whiners and complainers...

 

KZ 2 and CoD 6 actually appear to be good games while Dead Space (imo) was shit to begin with, perhaps that has something to do with it for some? You do realize than some folks earnestly don't like something without being either a fanboy or an idiotic sheep (like you suggest in sync with BengaBenga) or both.

Stop being so full of yourselves, lately, no one is entitled to any kind of opinion in here without being labelled some kind of driveling idiot. Now, of course, I didn't like Bioshcok, F.E.A.R or Crysis at all so perhaps my opinion on the matter doesn't count (since, clearly, I dare not to like highly reviewed games, I mean, I get that a lot in here)?

I made a thread stating that the game was anounced. It was then filled with 50 posts complaining it was a on-rails game. Then 5 more threads spawn up saying the game sucks based on 1 peice of information. It is an on-rails shooter.

I don't care if you like the game or not, but with no information at all this amount of complaining is just uncalled for. The game has potential, it looks good. It may not be your cup of tea, but that doesn't autimatically make the game suck so much that EA is now irrelavant.

 




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averyblund said:
famousringo said:
I think people are just sick of getting the bait & switch with every franchise that comes to Wii. It's a parade of genre-busting spinoffs with little in common with the parent franchise besides the IP, and low budgets in common with each other.

Hey, you're getting Dead Space, a third person horror/shooter. Just kidding, it's a rail shooter.

Hey, you're getting a new Resident Evil. A third person survival/horror game? Nope, yours is a rail shooter.

Hey, you're getting a new Soul Calibur fighter! And by fighter, we mean a cheapass hack & slash.

How about a new Castlevania game? Platforming and powerups? No, yours will be a 3D fighting game!

 

You make a good rational point but miss one glaring point. TPS/FPS's on Wii have really not been a hit yet. Sure they seem to make enough to justify it, and some are quite successfull (COD4, MoH2), but on the other hand we have the rail shooter, which has sold better on the Wii than probably even the Saturn. Companies are lazy, they will go after the proven market, which is rail over the uncertainty of TPS/FPS. Hopefully this is starting to change with people actually buying quality efforts like WaW and The Conduit, but it will take time. Lets not forget the mediocre sales of really good games like Scarface and the Godfather- those sales set the tone for a lot of narrowness 3rd parties feel. To me Madworld and the Conduit will be the proving ground. If they flop I suspect the Wii will see a lot more of the same we have been getting for years, a few nices games and a lot of crap. If they succeed they will show 3rd parties that there are Wii gamers out there who bother to pick quality. 

 

You're forgetting Resident Evil 4, the game Dead Space was obviously modeled after and which has sold more copies on the Wii than its rail shooter cousin, albeit at a budget price.

But we agree on one thing: EA chose rail shooter because it was fast and cheap.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

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Man some people hate rail games. Not my preferred type either, but its just not that big of a deal. There are plenty of those out there who like them a lot.

I mean, RE:UC sold over a million.



famousringo said:


How about a new Castlevania game? Platforming and powerups? No, yours will be a 3D fighting game!

 

Why you made me remember this game?

I paid theraphy to forget it...



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i love rail shooters and its one of the reasons i bought the wii, i saw it as the perfect machine to put them on....so happy



 

I too was disappointed when i heard it would be on-rails, but then i watched the trailer. They could still do something unique, scary, and atmospheric. The rails just remove the elements of exploration from the game, which helps to differentiate it from the original

That's what they're doing here, i think, is trying to make Dead Space Extraction different enough from Dead Space, especially to warrant people who bought Dead Space to buy this



Monster Hunter: pissing me off since 2010.

^not to mention rail shooter can look so much better then other games b/c they can script you to be the best viewing angle and focus on extra pretties