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Forums - Nintendo - Matsuno worked on MadWorld scenario

That is really intersting.

Storywise i've loved just about everything he did that wasn't FF12. So...



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Kasz216 said:
That is really intersting.

Storywise i've loved just about everything he did that wasn't FF12. So...

He left the project in the middle of the developing stage... ;) Yes... because he didn't like what they (or he... you know who I mean) were pushing/demanding him to do.



     

 

Dazkarieh said:
Kasz216 said:
That is really intersting.

Storywise i've loved just about everything he did that wasn't FF12. So...

He left the project in the middle of the developing stage... ;) Yes... because he didn't like what they (or he... you know who I mean) were pushing/demanding him to do.

I thought it was because he was sick?



From IGN

As we've played through MadWorld, we've found ourselves continually surprised by the storyline, which is more layered and complex than we had suspected it might be. And according to Nishikawa, there are more twists to come.

"With any story, one should expect the unexpected," he says. "The theme for MadWorld is to challenge the limits, and that challenge extends to our story. Count on it!"



You can find me on facebook as Markus Van Rijn, if you friend me just mention you're from VGchartz and who you are here.

Kasz216 said:
Dazkarieh said:
Kasz216 said:
That is really intersting.

Storywise i've loved just about everything he did that wasn't FF12. So...

He left the project in the middle of the developing stage... ;) Yes... because he didn't like what they (or he... you know who I mean) were pushing/demanding him to do.

I thought it was because he was sick?

Yes... that famous illness... ;) But you also know about the internal strife between him and Wada, don't you?



     

 

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The_vagabond7 said:
From IGN

As we've played through MadWorld, we've found ourselves continually surprised by the storyline, which is more layered and complex than we had suspected it might be. And according to Nishikawa, there are more twists to come.

"With any story, one should expect the unexpected," he says. "The theme for MadWorld is to challenge the limits, and that challenge extends to our story. Count on it!"

Okay that settles it I'm getting this before SO4 ...



Former something....

Kasz216 said:
Dazkarieh said:
Kasz216 said:
That is really intersting.

Storywise i've loved just about everything he did that wasn't FF12. So...

He left the project in the middle of the developing stage... ;) Yes... because he didn't like what they (or he... you know who I mean) were pushing/demanding him to do.

I thought it was because he was sick?

Like Dazkarieh said, it was a very convenient illness.

 



FFXII really is the best game in Final Fantasy series. So it's interesting to see what Matsuno is working on next.



Dazkarieh said:
Kasz216 said:
Dazkarieh said:
Kasz216 said:
That is really intersting.

Storywise i've loved just about everything he did that wasn't FF12. So...

He left the project in the middle of the developing stage... ;) Yes... because he didn't like what they (or he... you know who I mean) were pushing/demanding him to do.

I thought it was because he was sick?

Yes... that famous illness... ;) But you also know about the internal strife between him and Wada, don't you?


Well yeah.  Though I mean... everyone with talent at square seems to have internal strife with wada... or they did before they all left.

Wada seems to be a pretty poor executive in my opinion.

I still don't understand why they let him be head of Square Enix when

A) Enix was worth more...

B) Enix was basically doing them a favor after Square blundered big with "The Spirits Within."

I guess the illness was convient but I don't like to think of people i respect as people who just get up and leave... you know what i mean?  And it's not like he's been doing much since then.



Rei said:
FFXII really is the best game in Final Fantasy series. So it's interesting to see what Matsuno is working on next.

 

no, it was the worst one. he barely worked on FFXII, which is why the plot is terrible.

honestly, how can you say its better than FF4,6-10? those were the games with good plot. FFXII's plot was something that seemed like a hobo made up. honestly. what was special about it? there was no big "omg plot twists," the characters totally lacked characterization...

dont get me started on the gameplay either -_- all you had to do was move the joystick and they attacked for you... real fun