By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Could World of Warcraft or a next-gen MMO work on a console?

Squilliam said:
Im wonder if WoW got ported to a console that much of the userbase would switch to the console. I would say they are loyal to the game and not the machine that plays it.

 

One of the good things about WoW is that it could be ported to any console with little problem.  It is in no way at all a resource hog and even looks good on low settings so even the Wii wouldn't be a problem.  All they would need to do is find a good control scheme.



Around the Network

Well if that's true then I'm sure somebody could build an MMO that doesn't require a plethora of hot keys and what not.

As you said, you need to be able to do things quickly well how about if the game was designed to be at a slower pace? A game that is designed around the console and controller it's made for.

Think RTS on a PC compared to Pikmin. At heart the games are similar but really they're nothing like each other. If somebody took that approach with a console MMO then it could become a hit. It may not please all the hardcore fans but it would have greater potential to become a mainstream property.



 

twesterm said:

MMO's can work fine on consoles.

Final Fantasy XI (PS2/PC/360) worked pretty well and was even giving WoW a pretty good run for their money for a while.

Sadly FFXI was a little too hardcore and WoW was super casual so WoW won out in the end.

 FFXI never gave WoW any competition. Their peak subscribers was somewhere around 600k world wide, and at that time they were the largest western MMO. WoW had that before the end of their first holiday season as I recall. They even stopped selling the game for a time because the servers were overloaded and simply did not have the hardware on hand to put up new ones. FFXI was great in its era, and dethroned Everquest as largest western MMO. World of Warcraft is simply a beast that changed the industry completely though. There was nothing that came before it that had even half the popularity and pull in any market.



Starcraft 2 ID: Gnizmo 229

twesterm said:
Squilliam said:
Im wonder if WoW got ported to a console that much of the userbase would switch to the console. I would say they are loyal to the game and not the machine that plays it.

 

One of the good things about WoW is that it could be ported to any console with little problem.  It is in no way at all a resource hog and even looks good on low settings so even the Wii wouldn't be a problem.  All they would need to do is find a good control scheme.

Interesting! Btw, isn't Age of Conan meant to be coming to an Xbox 360 near twesterm? Well maybe, I heard that game had some troubles.

I haven't played WoW, any chance your average player could do it with a controller and a mic?

 



Tease.

Squilliam said:

Interesting! Btw, isn't Age of Conan meant to be coming to an Xbox 360 near twesterm? Well maybe, I heard that game had some troubles.

I haven't played WoW, any chance your average player could do it with a controller and a mic?

 

 It wouldn't be pretty, but it would be doable. The game really needs a mouse and keyboard to work properly. If you just wanted to solo rather than group you might not even notice a big difference. In a group environment it would probably be hard to managed. Within a raid environment it would be impossible to make it work.



Starcraft 2 ID: Gnizmo 229

Around the Network

Not going to happen anytime soon and the reason is simple :
no Mods support on console...

The average Wow user runs 3-4 mods at the minimum and console maker so far do not allow the release of player made add-ons to games ( and I do not see them changing that in the near future)...

Every raider pretty much run a threat meter and a boss mode, casual runs Auction House mods, quests mods and the list goes on forever.
Every major patch day myself and my whole guild spend 1h updating all our mods...
They are a critical part of the game and one of the reason the game has been so successfull


PS: I'm not saying it couldn't happen with another MMO, just not with WoW. Another thing is a lot of WoW players actually are not console owners. Actually weirdly enough I know a lot of people that only play wow as a video game....
One other reason is cost, a lot of people actually play wow on 4--6 years old PC that cost very little...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

id say wow would work on a consol.however i hope it never comes to the consols because ive seen that documentary about high respected bussiness men loosing wife ,kids,job and house to that game and id be one of those people.ive already blew off all my friends i grew up with due to fps online.if a mmo came to the consol id give it 3 months before i either get killed by someone close to me or slit my wrist cas of everything i lost lol.so keep them pc



twesterm said:
Untamoi said:
puffy said:
Never having touched an MMO - why would it NEED a keyboard and mouse? Isn't the reason why WoW is so popular because it is really easy to play but hard to master?

I think for an MMO to be popular on a console, a similar mantra is neccessary and making it work with just a controller or even a Wii Remote on it's own would be a step in the right direction.

It'd be much more accessible but that doesn't mean it has to lose depth and I'm sure a tlent like Blizzard could make it work on a console format.

 

MMO's are mostly about communicating with other people so you would need mic or keyboard. Heck, many people play MMO's just to chat. Everything else should be possible with controller.

 

That's one half of it and the other half are macros or hot keys.  You need to be able to do things quickly and that's hard to do without a good setup.

Going back to FFXI, they actually did a really good job at both of these.  I didn't use controllers or gamepads much at all in FFXI but I believe they had it where you pressed a trigger which brought up a bar that you just used the D-Pad left or right to scroll through the 0-9 positions.  It sounds cumbersome but it actually works pretty well and things can be done really quickly.

Timing is incredibly important (even more so than WoW) but you have a few seconds to always set up or anticipate your next move so it works quite well.

For the communication they actually had the incredibly smart auto translator.  I never used this on the gamepad, only on the keyboard but it worked very well too *and* it lets you seamlessly communicate with people in whatever their native language is.

For keyboards, you simply start typing and press tab and it brings up a small list of words (and you usually type enough so it's the only or first word on the list so you just press tab and then enter--also makes for quick typing) and then BOOM everyone can read what you type.

For controllers or gamepads I believe you pressed a button and you had to navigate a series of menus.  Again, sounds cumbersome, but I knew people that exclusively used gamepads or played on consoles and they always communited well.  They had trouble participating onconversations but as far as gameplay they could do perfectly fine.

There are also mics that take care of the communication problem beautifully.  FFXI was made for the PS2 before even the PC so mics were never considered.  Nowadays mics are part of every console so that wouldn't be a problem at all.

--

And puffy, WoW is easy to learn but it's also easy to master.  In fact, that's why it's so popular.   Anyone can pick it up and instantly look like a badass.  I'm sorry to all you WoW people, but there really is barely any skill involved in that game.

-edit-

Just thinking about FFXI again (I use to be super addicted to that game)...

That game was built around community and working with other players at all times.  If you've ever played it, you know what I mean.  There are a very small number of things you can do by yourself in that game, everything else requires working and communicating with other people and often times those other people didn't speak English.

It's amazing at how well of a job SE did at this, especially considering that the game was made for the PS2 first.  It's a shame that such a good game had to be eaten by WoW.  True, the game was a huge time sink (I would spend days hunting NM's) and that was one of its biggest downfalls but damn that game beat the snot out of WoW in everything else.

 

If your definition of badass is beating 5 man or 10 man dungeons, probably, otherwise I strongly disagree...

Do you have a 2400 arena rating ?

Did you kill M'uru or KilJaeden pre patch 3.0 ?

I suggest you enlist in the pro arena league and send us videos of your matches so that we can have a good laugh....



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !

puffy said:
Never having touched an MMO - why would it NEED a keyboard and mouse? Isn't the reason why WoW is so popular because it is really easy to play but hard to master?

I think for an MMO to be popular on a console, a similar mantra is neccessary and making it work with just a controller or even a Wii Remote on it's own would be a step in the right direction.

It'd be much more accessible but that doesn't mean it has to lose depth and I'm sure a tlent like Blizzard could make it work on a console format.

 

 You would not NEED a keyboard/mouse unless you planned on pvping at a competetive level. You could easily raid or run a 5 man dungeon with a controller, but for PvP you need every ability bound to a key and there simply are not enough buttons on a controller.

I used to play WoW and used a shaman for pvp. I had every key within reach of my left hand bound along with shift + all of those keys and then a few with cntrl + some of those keys. Even then there were some things I couldn't keybind.

 



Squilliam said:
Im wonder if WoW got ported to a console that much of the userbase would switch to the console. I would say they are loyal to the game and not the machine that plays it.

 

 Well I for one quit WoW because it was only available on PC. My computer is up in my office so I feel isolated when playing it for a few hours at a time. Being able to play it from my couch would entice me to come back to the game.

 

There are also people that simply reject the idea of a PC game because it seems so nerdy. Having any PC game available on a console would attract some of these people to the game.