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Forums - Sony - KZ2 Campaign shorter than a drive from LA to Las Vegas (on a weekday!)

http://www.gameanyone.com/game/PS3/1826.html

 

Apparently a walkthrough of this game's SP campaign on VETERAN difficulty took just under 5 hours. Pathetic. Where is the 8-10 hours promised by devs? Hell, I'd take 6 at this point. I'd hate to see this being played on a normal difficulty.

 

Another example:

http://img14.imageshack.us/img14/6513/dscf0410uy6.jpg

with explanatory thread:

http://www.gamespot.com/ps3/action/killzone2/show_msgs.php?topic_id=m-1-48096411&pid=928377&page=0



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Damage control in 5...4...3...2...1...



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away" 

This contradicts 95% of reviews out there thus far...



Hmmmm........that is a bit short. Oh well, it is about the quality of those 5 hours, and from what the reviewers are saying, it looks like you get just that.....quality.

I remember I had similar complaints regarding Gears 1 short campaign, luckily the multi-player made up for it. It did not overshadow how awesome Gears 1 was. The only way I could see this hurting the game is if the Multi-player does not stand strong, so it ends up sitting on your self after a short period of play time. Only time will tell.



First off, the general consensus says the game is about 10 hours long....

http://www.gamenewsforyou.com/killzone-2-playtime-only-10-hours

And last time I checked the average FPS story is only 5 hours, if that. All of a sudden 10 is really short?



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)

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MGS4 can also be finished in less than 5 hours, and people often buy that game just for the SP.



http://soundcloud.com/cathode

PSN: Parasitic_Link

Unfortunately this is happening more and more with all games on all platforms.
When will they realise that a decent proportion of gamers don't like on-line and cater for them.



 

 

 

 

Hm, that does total up to a bit more than 5 hours. I'm going to watch the videos. It could be the person has played the game multiple times, and is just running through the objectives real fast (while also not dying very much).

I know one of the reviewers on neogaf beat it in around 5 hours, but he says he always runs through games pretty quickly before doing a review. For example, he said he beat Twilight Princess in only 15 hours. It took me upward of 60 my first time.



As one of the comments mentioned, GTA4 could be beaten in under 15 hours (although I've never heard of anyone doing it). By the time I had beaten the storyline for the game, I had clocked in 50 hours. 8-10 hours is a general playtime based on a variety of playing speeds. There's a record in the Guinness Book of World Records for how fast a person beat Halo 2 on Legendary, but that doesn't mean that that's the general length for the campaign. When you consider just how much detail goes into every new environment and battlefield, and the kind of work needed to make them, it's pretty pointless to demonstrate what was obviously a pissing contest to see how fast the campaign could be finished.

Lots of shooters have short campaigns. They're not RPGs, after all. Shooters are so online-oriented that a long campaign mode just isn't important to developers anymore. Three of the most popular shooter series on the market, Halo, Gears of War, and Call of Duty aren't known for their grand and long-winding campaigns either.



 

 

seeing as how alot of people cant get online this will deter them kind of like me.does it even have splitscreen?