I saw a thread earlier talking about Crytek's plans for the Wii, and so went looking and found the link to the interview. GI: You have a PlayStation 3 R&D room here, but there doesn't seem to be an Xbox 360 room. Why is that? CY: Actually we have one, but it's separate. PC and 360 are in one room. The PS3 room is separate because we have some secret technologies being developed there which are not related to CryEngine 2. Our PS3 development is going deeper than many people assume right now. There are competitors right now who have PS3 technologies up and running. We had our initial version up and running, but we said there are too many compromises. Yes, we could have commercialised the engine business et cetera, but we felt that if you want to make console games one day - if you want to get groundbreaking results and do things people think are impossible, you need technologies and solutions for that. The platform itself has a lot of power, but the technology has to provide a framework for the developer so we can unleash that kind of gameplay. It looks like they're building an engine that's going to be fully optimized for the PS3, making full use of it's power. Interesting stuff, I wonder if there is an exclusive title in the works.