By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Killzone 2 VS Gears of War 2 through the eyes of a programmer

i find all this Gears 2 V Killzone 2 bitching stupid and annoying, grow up and enjoy the games!


If only it were that simple /:



Around the Network

Mass Effect is the best looking x360 game in my opinion: its lighting rivals Killzone 2 and its textures rival Geow 2 (even though its framerate can make it suck)



PelshyX5499X334279YZ said:
Mass Effect is the best looking x360 game in my opinion: its lighting rivals Killzone 2 and its textures rival Geow 2 (even though its framerate can make it suck)

Mass Effect is indeed a very good looking game, especially when you stop and look at the character faces, they are amazing. Not surprising that it's running on the same engine that Gears of War runs on.



Good news Everyone!

I've invented a device which makes you read this in your head, in my voice!

I found this very educational on how Killzone 2's graphics were made; and it also was informative about Gears of War 2 and other games; but I don't think the comparison was very compelling.

Maybe that's why this didn't turn into a war -- and if so, I'm not crying about it. But it's probably more likely a combination of obvious truth, a fallback position (Gears 2 has better textures!), and the technicality of the discussion.



Tag (courtesy of fkusumot): "Please feel free -- nay, I encourage you -- to offer rebuttal."
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
My advice to fanboys: Brag about stuff that's true, not about stuff that's false. Predict stuff that's likely, not stuff that's unlikely. You will be happier, and we will be happier.

"Everyone is entitled to his own opinion, but not his own facts." - Sen. Pat Moynihan
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
The old smileys: ; - ) : - ) : - ( : - P : - D : - # ( c ) ( k ) ( y ) If anyone knows the shortcut for , let me know!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
I have the most epic death scene ever in VGChartz Mafia.  Thanks WordsofWisdom! 

jetrii said:
PelshyX5499X334279YZ said:
Mass Effect is the best looking x360 game in my opinion: its lighting rivals Killzone 2 and its textures rival Geow 2 (even though its framerate can make it suck)

Mass Effect is indeed a very good looking game, especially when you stop and look at the character faces, they are amazing. Not surprising that it's running on the same engine that Gears of War runs on.

 

 Imagine what Bioware can do with the new version of the engine... it much more capable.



Around the Network

Would you say Killzone 2 is close to maxing out the PS3 potenial, jetril? Thanks a lot for making this topic! :)



I don't know why people tell me to get a life. I'm a gamer, I have lots of lives!

Navane said:
Would you say Killzone 2 is close to maxing out the PS3 potenial, jetril? Thanks a lot for making this topic! :)

That's impossible to say. Although Guerilla Games is using a lot of the PS3's power, we don't know exactly how efficiently they are using it. It could be that Killzone 2 is the best the PS3 can do or it will be a game which we look back on 4 years from now and laugh at. Perhaps Sony greatly improves their dev tools and developers are able to spend more time optimizing games. A while back wrote a program in C and decided to decompile it to see how efficient the compiler was. I jumped to a specific function and was shocked. The compiler(GCC) thought that the best way to add 10 to a number was to subtract 4 and add 14. It was a funny yet performance consuming bug. The future is hard to predict.

Good news Everyone!

I've invented a device which makes you read this in your head, in my voice!

Cool, thanks for the opinion.



I don't know why people tell me to get a life. I'm a gamer, I have lots of lives!

@jetrii,So what part (s) of uncharted got you foaming at the mouth ,some of mine was the lighting plus the water especially some of the still water i thought it was as good if not better than bioshocks and also some of the little things like the mortar between the brick work on some of the old ruins, the flora looked great to only thing was even when the ground was covered in vegetation it still had a flat platform feel to the surfaces.by the way sorry about calling you thick skulled but you made it seem like Geurilla had made kz2 look like it did because it was easier, rather than that how that world is,the fact is both machines have strengths and weaknesses as do game engines i have a friend in the industry who is a machine code programmer and he loves the ps3 because he is in demand ,my understanding of mc is that to c++ programmers its appears like a strange language,so how is it integrated and does mc help with the compiling problem with the sp's sorry i dont know much



Research shows Video games  help make you smarter, so why am I an idiot

mjk45 said:
@jetril,So what part (s) of uncharted got you foaming at the mouth some of mine was the lighting plus the water especially some of the still water i thought it was as good if not better than bioshocks and also some of the little things like the mortar between the brick work on some of the old ruins, the flora looked great to only thing was even when the ground was covered in vegetation it still had a flat platform feel to the surfaces.by the way sorry about calling you thick skulled but you made it seem like Geurilla had made kz2 look like it did because it was easier rather than that how that world is,the fact is both machines have strengths and weaknesses as do game engines i have a friend in the industry who is a machine code programmer and he loves the ps3 because he is in demand ,my understanding of mc is that to c++ programmers its appears like a strange language,so how is it integrated and does mc help with the compiling problem with the sp's sorry i dont know much

Apart from Naughty Dog's brilliant animation engine which can blend several animations together regardless of which frame they are in, I also found the water and overall attention to detail very impressive. I remember a scene(demo I believe) which had a little pond below a waterfall. I ran there and the fish were swimming around me and even swam away as I shot the water near them. When I walked out drake's pants were wet and it seemed to show in the animation. It's the little things like that which really impress me.

I am not too familiar with the Killzone lore, but the art style and environments in Killzone 1 greatly differ from everything that I've seen in Killzone 2. But that's fine, you don't have to agree with my analysis, I know that everyone has their own opinion. No hard feelings.

Are you sure your friend is not an Assembly programmer? Usually, the most performance intensive parts of games are written in Assembly since it is typically faster than C or C++. However, Assembly takes a long time to write and is extremely difficult to maintain and understand. A lot of C++ programmers actually know assembly, they just prefer to use C++ as it is a lot more rapid and the performance gains are minimal with today's advanced compilers and CPUs. 

I don't know a single person that uses machine code to program games as it would consist of you pressing 0 and 1 a few thousand times to show the letter A on the screen. If he does use machine code, he is wasting his employer a lot of time and money because they will have to hire a sane person to re-write it.



Good news Everyone!

I've invented a device which makes you read this in your head, in my voice!