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Forums - Nintendo - Fragile- import preview

emilie autumn said:
outlawauron said:
I just want to know why this kid is by himself and what destroyed everything.

they explain eveything at the end of the game and it just ruins the game, they try to explain everything at the very end but crash and burn while trying

So it's just like every other Tri-Crescendo game?



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

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If you pull up a wiimote close to you ear ,your backpack'll give you a hint about what to do next.And it also use to locate the source of sound to.Which i don't know why not many dev. use this technique.(Another one that use before Fragile that i could remember is NMH.)

Btw ,I hate those jelly-fishs ,especially playing this game in a dark room. XD



Madanial said:
If you pull up a wiimote close to you ear ,your backpack'll give you a hint about what to do next.And it also use to locate the source of sound to.Which i don't know why not many dev. use this technique.(Another one that use before Fragile that i could remember is NMH.)

Btw ,I hate those jelly-fishs ,especially playing this game in a dark room. XD

That's good to know.  I was afraid that it would be very easy to get lost in this game.

 



The game looks amazing and I really want to play it. Someone needs to localize if Namco wants to be a bunch of bitches. Nintendo needs to pull a BKO and get this out in the Americas and Others.

The people deserve to have this game.



here's the link to the IGN article saying that Fragile has a high chance of being published in the US.

http://wii.ign.com/articles/951/951685p1.html



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

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IGN mentioned if ubi could publish it, but xseed sent me an email saying they have their eye on it.



 Twilightman on Gametrailers

xcot said:
IGN mentioned if ubi could publish it, but xseed sent me an email saying they have their eye on it.

I'm betting on Xseed for this one.  They've been on a roll lately with them publishing Muramasa and NMH: Desperate Struggle here.

 



I'm just worried that they might not because it flopped in japan



 Twilightman on Gametrailers

xcot said:
I'm just worried that they might not because it flopped in japan

No More Heroes wasn't exactly successful in Japan.  I think Fragile could be like NMH where the game gets disappointing sales in Japan but gets cult hit status in the West.  Japan aren't the defining factor of a game's success anymore.

 



Soriku said:
I don't really understand why people are worried about this not coming over. In fact...I always believed it would come over.

Baten Kaitos on the GC sold even less and got localized. Eternal Sonata didn't sell a lot better than Fragile, and that got localized too and even got a PS3 port and that was localized.

Why wouldn't Fragile get the same treatment?

It will get localized. Question is by who. I'm betting XSeed.

@outlaw

I don't remember if you played the first Baten Kaitos...but have you started Origins yet? Anyway, the Baten Kaitos games' stories are well executed. Especially Origins. There's no crash and burn.

I'm not saying the execution is bad on any of their games, it just seems they run out of decent ideas.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.