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Forums - Microsoft - Now That I Have Beat Fable 2 I Now Kinda Like it

NightstrikerX said:
Bitmap Frogs said:
Fable 2 like many Molyneux games is overly ambitious. Those kind of projects usually end up with loose ends here and there that spoil the experience somewhat.

Personally, I feel the scene before the "final boss battle" was brilliant. The combination of auto-save (so there's no looking back, no loading again to try what works and what not), the whole surreal setup and the particular point at which it was deployed made for one of the most memorable gaming moments in 2008.

I just wish they wouldn't have dropped the ball with the DLC content, horribly overpriced. Just like Mass Effect's, really. We already know we won't get more ME DLC. Guess Fable 2 DLC will go that way as well...

I heavily disagree. Knothole island has a absolute ton of stuff in it for its value. 800 Microsoft points gave us 3 new quests, a new area and absolute ton of new items to play with. It also made the post-game more bearable for those who choose "The needs of the Many" and the "Needs of the One" endings. Fable 2 also left a ton of un-answered questions and lets face it, by the time Fable 3 comes out. People would have long forgotten the happenings of Fable 2. So the best way to lead up to a second game is more Downloadable content.

 

I really, really hope to see more downloadable content for Fable 2. At least 2 or 3 more add-on packs.

 

I am going to wait until they release a fable 2 gold package (with all DLC) I have already played the game.. But I chose the needs of the many, so this would be nice.



And that's the only thing I need is *this*. I don't need this or this. Just this PS4... And this gaming PC. - The PS4 and the Gaming PC and that's all I need... And this Xbox 360. - The PS4, the Gaming PC, and the Xbox 360, and that's all I need... And these PS3's. - The PS4, and these PS3's, and the Gaming PC, and the Xbox 360... And this Nintendo DS. - The PS4, this Xbox 360, and the Gaming PC, and the PS3's, and that's all *I* need. And that's *all* I need too. I don't need one other thing, not one... I need this. - The Gaming PC and PS4, and Xbox 360, and thePS3's . Well what are you looking at? What do you think I'm some kind of a jerk or something! - And this. That's all I need.

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pbroy said:
Thanks for spoiling the game for me, I haven't beaten it yet.....

haha, j/k. Yeah that was pretty lame. But I was happy it wasn't hard to beat.

Did you get the Knothole Island expansion? You can bring your dog back to life. Spoiler for a spoiler, right there. ~_n

 

No I havent gotten the Knothold expansion yet. I want to, but I hope they add even more to the game then just that one add-on.



twesterm said:
angel.of.war said:

When I first got Fable 2, I was disappointed. Now that I have kinda beat it, I now enjoy the game more.

I have a couple of things that I have to say about the game that still bug me. What was with the "final boss battle"????? That was ridiculously bad. It was a horrible ending to a game. I liked how they added more stuff to do at the end of the game, but really... no final boss battle? It builds up, he kills your dog, and then nothing? I'm so pumped to kill the guy, and they give me nothing? Huge disappointment! :(

Also, I dont like how the started the game. At first it was nice to just bring you into the game, but overall, if they smoothed it out more, and made it last longer, you would have been able to get into the game more.

 

 

Actually, the incredibly unusual ending is what made it so great.  I played pure good the whole way through and chose sacrifice and the ending to that game will always stick out in my mind as one of the greatest video game ending of all time.

Just curious, did you kill the guy or did the pirate guy kill the guy?

 

Reaver killed the guy for me. Lol, I was expecting us to be transported somewhere within the Spire and a battle like we did with Jack of Blades... but nothing!! I didnt even get to kill him!!!! :(



NightstrikerX said:

Alot of people complain about the ending for the game, the ending actually touched me. I felt that there was no need for lucien to be a final boss as he was a elderly man at the end of the game to begin with, even if he was a final boss. He wouldn't be much of a fight to begin with.


However, if someone wants some brain candy about fable 2, espically if you beaten it. I'll tell you who I think the true villian of the story is. Highlight the next area to read.


The true villian of Fable 2 is not Lucien, he is merely a puppet. Theresa was the one pulling the strings from the very beginning. She was the one who convinced you to buy the music box in the first place. Most likely with the knowledge that lucien was looking for the three from the beginning (Lucien's Diary, Page 17). A curious question one must ask is how did Lucien discover you bought the music box? The merchant nor, anyone in the audience did not have knowledge of the music box's magical abilities, and lucien picked up on the knowledge that not only you bought the box. But it was magical.

Why did your wish at the beginning of the game never happened? If rose wished to live in the castle, then obviously such a wish would have occured and you nor rose would have been shot by lucien. Lucien summoned you to the castle outside of the wish.

My theory behind these events is that theresa informed lucien that you had bought the music box in a effort to pitt the 4th hero, you. Who is destined to stop lucien agaist him, thus starting the chain of events.

The second villianous act that theresa performs occurs when you find hammer. When theresa learns of hammer's pacifistic vows. She mentions that you must find a way to get hammer to join the fight, very shortly after. Spire gaurds attacks and kill's hammer's father. Coindence?

Several more occurances like this occur though the game, but the biggest and most omnious occurance happens after the game. "You may leave... but the spire, is mine." What exactly does that mean? For that matter, why does the spire exist after granting your "wish". Theresa said from the very beginning that once a wish is made, the spire disappears. The first wish wiped out the entire world, so how come your wish was no where near as powerful?

My theory on this is that your wish was never made using the spire, but instead the music box. Since the music box is explained more in the book "The Relic" its very possible that theresa tricked you into using the music box wish instead of the spire wish. So that she may take over the spire.


So who is theresa? This is obviously not the theresa we know from fable 1. But I know one thing for sure. She has villianous intentions.

Yeah, thats kind of cool to think abvout. Kind of over-thinking it, but its a cool thought.



you should have put a spoiler warning on the headline !
and i agree it was a great game but not a game i look foward on ever playing again.



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Actually, since we're on a fable 2 topic. I was curious if anyone has the Book of teaching your dog backflip, or hero dolls (excluding lucien and theresa). If you do, let me know. =p



Why must JRPG female leads suck so bad?

NightstrikerX said:

I heavily disagree. Knothole island has a absolute ton of stuff in it for its value. 800 Microsoft points gave us 3 new quests, a new area and absolute ton of new items to play with. It also made the post-game more bearable for those who choose "The needs of the Many" and the "Needs of the One" endings. Fable 2 also left a ton of un-answered questions and lets face it, by the time Fable 3 comes out. People would have long forgotten the happenings of Fable 2. So the best way to lead up to a second game is more Downloadable content.

 

I really, really hope to see more downloadable content for Fable 2. At least 2 or 3 more add-on packs.

 

Shrug, that's a very subjective issue.

I do however agree with the poster that was talking about the alternative villain. The character you speculate about always seemed fishy to me. It definitely wasn't the Navi MK2 we usually see in those kinds of games - it did fulfill Navi's role, but there was something else at play.





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

NightstrikerX said:
Actually, since we're on a fable 2 topic. I was curious if anyone has the Book of teaching your dog backflip, or hero dolls (excluding lucien and theresa). If you do, let me know. =p

I've got Garth dolls. You can has one!


I think fable would have been better if it had been billed as a above average action RPG. The mistake was the endless claims of it being the best game ever. It most certainly was not that, it was nowhere deep as the real best RPG ever games made by Bethesda and Bioware. I would probably have looked at it more positively if Peter wasn't such a dick about making these outlandish claims his games never live up to.

Wait I take that back partially, Syndicate really was pretty damn close to the best game ever when it was released, so he HAS done it once.

It just tried to be all things to all people. It was like an action RPG spore. It tried to have advancement, MMO elements (like jobs), social elements, action based combate...everything and it ended up doing an average job at every one of them. It was kinda fun, kinda funny, kinda entertaining, kinda everything. I mean I finished it, which is more then I can say for a lot of games lately, but it could really have used A) more time in the oven and B) more focus on being the best at SOMETHING, or at least really good at something.

Bethesda has the same kind of ambition, they do the same kind of everything to everyone thing in their games but they come WAY closer to nailing it, which is why I talk about Fallout 3 as what Fable 2 should have been. I don't mean the wasteland thing, I mean in terms of presentation, character customization, meaningful social relationships (IE NPCs which quest with you, choices in dialog, interactions with people besides grunting and farting ect).

I think the first time I realized this just isn't going to be anything approaching a Bethesda game is when I had to get people to like me and my only way to do so was to alternate flexing and farting. I mean I don't expect every game to manage bioware/bethesda moral choice and branching dialogue but is interaction beyond farting at generic characters really too much to ask?

Not that bethesda games are perfect, they REALLY need to stop hiring A list talent like Patrick Stewart and Liam Nielson then killing off the characters in the first act. That really just has to stop. Hire A list talent and use it through the whole game!




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Fable II is amazingly amazing