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Forums - Nintendo Discussion - New Conduit Interview: "Letter to the Fans"

I just want to know where the f**k is my LAN mode?



 ..........
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MaxwellGT2000 said:
I love these guys:

"One of the major challenges that we discovered when moving forward with the project was that most publishers we spoke to had no (zero, less than zero, terribly less than zero) interest in seeing what we could do with higher-end graphics, tight gameplay, and integrated mechanics. "The Wii is not a hardcore market," and variations on that theme were common refrains.

Now, to say that we, as a company said "Eff 'em!" would be… well, actually, it would be pretty accurate. We knew there was risk, but many of us owned Wiis and really wanted something we could take home and play the ever-living-hell out of. This is not to say there were not moments of panic, or doubt, or all of those roiling emotions associated with the internal mental struggle that happens before you take the plunge, grab the girl, and plant one on her, hoping against hope that she won't slap you. "

So awesome, they're my kind of folks which is why I really hope The Conduit turns out well but either way I already have it paid off lol

 Hell, we had been explicitly told, by many companies, that it was a loser, it had no market, and none of the people that own a Wii would want it.

Just wanted to add this extra line, how pathetic of publishers. I hope this game sells well, and proves these wankers wrong. Attitudes liek this is definelty gonna make me buy the game and recommend it to people just so it gets sales, even if it is an average 7-8/10 game.

 

 



 

 

Cobretti2 said:
MaxwellGT2000 said:
I love these guys:

"One of the major challenges that we discovered when moving forward with the project was that most publishers we spoke to had no (zero, less than zero, terribly less than zero) interest in seeing what we could do with higher-end graphics, tight gameplay, and integrated mechanics. "The Wii is not a hardcore market," and variations on that theme were common refrains.

Now, to say that we, as a company said "Eff 'em!" would be… well, actually, it would be pretty accurate. We knew there was risk, but many of us owned Wiis and really wanted something we could take home and play the ever-living-hell out of. This is not to say there were not moments of panic, or doubt, or all of those roiling emotions associated with the internal mental struggle that happens before you take the plunge, grab the girl, and plant one on her, hoping against hope that she won't slap you. "

So awesome, they're my kind of folks which is why I really hope The Conduit turns out well but either way I already have it paid off lol

 Hell, we had been explicitly told, by many companies, that it was a loser, it had no market, and none of the people that own a Wii would want it.

Just wanted to add this extra line, how pathetic of publishers. I hope this game sells well, and proves these wankers wrong. Attitudes liek this is definelty gonna make me buy the game and recommend it to people just so it gets sales, even if it is an average 7-8/10 game.

 

 

Yeah that kind of pissed me off that some publishers really think that there is no core market for Wii, I guess that's why Red Steel, TP, Smash Bros, Call of Duty W@W, and Metroid Prime 3 flopped... oh wait they didn't... <_< really how stupid can you be.

 



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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I hope it does well, but you never know with the Wii and FPS's.



All it would need is multiplayer offline - at least to me and I'm talking about split screen.



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Hey, he asked the fans if we wanted cheats!
YES PLEEEAAASEE.
There is nothing funner than enabling game altering cheats, like in GoldenEye. I want a hundred cheats.



Okami

To lavish praise upon this title, the assumption of a common plateau between player and game must be made.  I won't open my unworthy mouth.

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Single player cheats? Why not? I won't use them, but if other people enjoy them all the better.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

We really need to get people to buy the game, everyone should be telling their wii friends about it.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

cant wait for this game



dib8rman said:
All it would need is multiplayer offline - at least to me and I'm talking about split screen.

Yeah, that's something alot of FPS games are leaving out lately. I'm with you though I think all multiplayer games should have splitscreen mode. And splitscreen LAN would be even more nice.

 

I wonder if they'll have competitions or something to premote the game.