| Squilliam said: But isn't a game like pokemon essentially identical between itterations besides a minor story rewrite? |
Who told you that?!
Pixel Art can be fun.
| Squilliam said: But isn't a game like pokemon essentially identical between itterations besides a minor story rewrite? |
Who told you that?!
Pixel Art can be fun.
But....but... the ps3, the cell powah, thy blu rayzzzzzzz..... Ps3 has no competition, thus is in first place... can't u see????? Ps3 4 eveRRRRRRRRRRRRRRR >.>
03/10/09 HUGE day in my life:
| Squilliam said: But isn't a game like pokemon essentially identical between itterations besides a minor story rewrite? |
They have improved the gameplay incrementally and expanded the roster. That's essentially it aside from tech advances like graphics and internet play.
I've bought them up until now, but I won't buy the next one unless it's a rethink of the game. Although, I said that before Diamond/Pearl...
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.
Demotruk said:
They have improved the gameplay incrementally and expanded the roster. That's essentially it aside from tech advances like graphics and internet play. I've bought them up until now, but I won't buy the next one unless it's a rethink of the game. Although, I said that before Diamond/Pearl... |
Buying a Pokemon game for the single player is like playing Halo solely for the campaign. In short, Diamond and Pearl is all about the Wi-Fi Battling. 
Pixel Art can be fun.
Well no, Pokemon is actually designed to be appealing for a variety of reasons, it created a big tent that allowed it to be such a cultural phenomenon. I bought Pokemon Pearl for that reason as you said, but I also bought it for the challenge of collecting everything etc.
The next one will have to be a serious rethink for me though. Go back to the basic principles: collecting, trading, training and battling, and work from there. It doesn't need to follow the same formula as long as they keep the principles that made pokemon good.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.
I think they're being a little to hard on Sony and MS. The 360 and PS3 really are doing much better than the Xbox and GC were. And Nintendo has never had a competing handheld perform as well as the PSP.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.
Demotruk said:
They have improved the gameplay incrementally and expanded the roster. That's essentially it aside from tech advances like graphics and internet play. I've bought them up until now, but I won't buy the next one unless it's a rethink of the game. Although, I said that before Diamond/Pearl... |
I played Blue/Red and they I played Yellow and it was essentially the same game! I was wondering if the later ones actually have any differences?
Tease.
The features in Pokemon have evolved a lot more than the story, which is cut and paste every single game.
Squilliam said:
I played Blue/Red and they I played Yellow and it was essentially the same game! I was wondering if the later ones actually have any differences?
|
Yellow was more or less a special edition of Red/Blue to put focus on Pikachu and characters for the cartoon.
Typically Pokemon games come in a pair with each new handheld with a third speical version released after the first two.
Red/Blue/Green/Yellow are all essentially the same game, with a few different pokemon and Yellow with special features. Gold/Silver/Crystal were a different game, in a different location, with new Pokemon, types, moves, rules, etc.