By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Two Japanese Gaming TITANS Join - KOEI merger with TECMO APPROVED!

I hope this works out, i quite like koei games like dynasty warriors, samurai warriors (dont ask me why), kessen which i think is a great game (i think i made a thread about it like a year ago) and I'm looking forward to playing a romance of three kingdoms game on the wii when its released.

and tecmo, haven't played alot of their games except for ninja gaiden (it is them who makes this right?)

good luck to the both of them!



wii friend code: 3164-3458-9149-5470

PSN ID: youjiro87

360 Gamertag: PM me to find out!

Around the Network
disolitude said:
arsenicazure said:
koei isnt really a titan.. and tecmo is in doldrums right now.. oh well cant be worse than the whole sega sammy merger

 

 You know that Sammy was the much more dominant player when the merger happened. Sega/Sammy was the second largest company (Japanese)behind Ninty (worth about 10 bill if I remmeber correctly) Today however I am not so sure...those pachinko machines are dying.

 

true.. but sammy wasnt into software so much and the arcade business was clearly dying after 2000,I never really understood that merger, I think sega bandai would have been more benficial. Tecmo and koei dont have much to offer-3 big IP's from the two comapnies isnt really that huge. Im guessing tecmo will go multiplat now though- since Koei is a PS supporter and 360 has been tecmos forte.. DOA5 on PS3? we'll find out..



Doubt is not a pleasant condition, but certainty is absurd.

owner of : atari 2600, commodore 64, NES,gameboy,atari lynx, genesis, saturn,neogeo,DC,PS2,GC,X360, Wii

5 THINGS I'd like to see before i knock out:

a. a AAA 3D sonic title

b. a nintendo developed game that has a "M rating"

c. redesgined PS controller

d. SEGA back in the console business

e. M$ out of the OS business

Xen said:
Very good. Tecmo is very uncomfortable with HD development, and together with KOEI they'll have much more finances and devs under their disposal. I approve.

 

I think you have that backwards. KOEI is still stuck making PS2 games on the HD consoles.

Dynasty Warriors is fun, but the graphics, framerate, draw distance etc does not yell next gen to me.



Yet, today, America's leaders are reenacting every folly that brought these great powers [Russia, Germany, and Japan] to ruin -- from arrogance and hubris, to assertions of global hegemony, to imperial overstretch, to trumpeting new 'crusades,' to handing out war guarantees to regions and countries where Americans have never fought before. We are piling up the kind of commitments that produced the greatest disasters of the twentieth century.
 — Pat Buchanan – A Republic, Not an Empire

So, the big ones are Squeenix, Capcom, Namco-Bandai, Sammy Sega and Tecmo-Koei right now?





Current-gen game collection uploaded on the profile, full of win and good games; also most of my PC games. Lucasfilm Games/LucasArts 1982-2008 (Requiescat In Pace).

arsenicazure said:
disolitude said:
arsenicazure said:
koei isnt really a titan.. and tecmo is in doldrums right now.. oh well cant be worse than the whole sega sammy merger

 

 You know that Sammy was the much more dominant player when the merger happened. Sega/Sammy was the second largest company (Japanese)behind Ninty (worth about 10 bill if I remmeber correctly) Today however I am not so sure...those pachinko machines are dying.

 

true.. but sammy wasnt into software so much and the arcade business was clearly dying after 2000,I never really understood that merger, I think sega bandai would have been more benficial. Tecmo and koei dont have much to offer-3 big IP's from the two comapnies isnt really that huge. Im guessing tecmo will go multiplat now though- since Koei is a PS supporter and 360 has been tecmos forte.. DOA5 on PS3? we'll find out..

 

 I am pretty sure Tecmo and 360 went their separate ways when Itagaki left (and sued) the company. He was the dude wearing cowboy hats and thinking hes American no? He did make awesome games though...



Around the Network

yea true.. his ego was a lil too big for the rest of us..still DOA2/3/4 are the only fighting games i replay a lot(barring VF2).. ninja gaiden I havent given a chance yet.. heard its tough.. but overall TECMO is still a decent software company, much more so than koei- if not in terms of variety at least in terms of sales



Doubt is not a pleasant condition, but certainty is absurd.

owner of : atari 2600, commodore 64, NES,gameboy,atari lynx, genesis, saturn,neogeo,DC,PS2,GC,X360, Wii

5 THINGS I'd like to see before i knock out:

a. a AAA 3D sonic title

b. a nintendo developed game that has a "M rating"

c. redesgined PS controller

d. SEGA back in the console business

e. M$ out of the OS business

I see potential for a Ninja assasin game on the Wii using Motion +



Bitmap Frogs said:

So, the big ones are Squeenix, Capcom, Namco-Bandai, Sammy Sega and Tecmo-Koei right now?

Konami if you are only counting third party.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

Well they aren't Gaming titans. More on the level of Midway if we related them to an American company. But its a good merger for both. Now I want to know who buys them out first haha. Nah just kidding, but I bet they merged because someone wanted to buy them out and not just SE. I'm thinking Nintendo actually.



I'm not sure the merger will really help either.

Other than Nintendo, only Sega and Capcom are really in a strong position among the remaining 6 Japanese publishers. They haven't totally found their way forward, but at least they're experimenting and have some big success stories. Konami, Namco and Square-Enix are sort of fumbling around. But Tecmo-Koei is still an afterthought compared to them.

Hudson was probably the similar small Japanese publisher, and they are a big strength for Konami now.

And other than those 6, who is there?



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.