Slimebeast said:
Yeah, staff is near impossible to find out for some publishers, and it's hard to compare the numbers because the publishers that don't have much in-house developing will look comparatively small. |
Exactly. Also, staff is completely irrelevant. I could gather every student in Berkeley and starts a game publishing company and we would instantly be #1 despite the fact that we would only publish "Super Barbie Adventures 3: The return of daddy's credit card."
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