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Forums - Gaming - PS3 leads the way for Ghostbusters.

twesterm said:
Devise01 said:
twesterm said:
Devise01 said:
This game has a Haze feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

How is changing publishers once causing one delay endless development issues? >_>

 

It wasn't delayed to add more content. And it must of been in a pretty bad way for Activision to give up on it so close to release.

 

Edited my first post too late.

Activision dropped it because they couldn't exploit it year after year.

 

 

Ok fair enough. I did know that. I just think if the game was AAA they wouldn't have let it go. That's my personal opinion.



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Wonder what the PS3 exclusive content will be... perhaps it will be my first PS3 multiplatform game (besides Shaun White, which I won in a raffle).



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twesterm said:
tombi123 said:
Devise01 said:
twesterm said:
Devise01 said:
This game has a Haze feel to it. It doesn't really look that impressive and has had endless development and publisher issues.

How is changing publishers once causing one delay endless development issues? >_>

 

It wasn't delayed to add more content. And it must of been in a pretty bad way for Activision to give up on it so close to release.

 

STOP! STOP! Don't say another word unless you want to be banned

@Twes

Whats it like working on the PS3? Is it really that difficult compared to 360?

 

 

I don't mind if people don't like the game, I just want to make sure they get their facts straight first. 

And it doesn't matter too much to me what platform I'm building on.  I talk to the editor and the editor talks to whatever platform I'm pushing the game to.  It's everyone else that cares, not so much the LD's.  :-p

 

Haha funny how some developers make a big deal out of developing for consoles, much like Epic talking about developing on Wii.



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