By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Dev review: Call of Duty: World at War

I'll simply address your main point then - Dolby Digital 5.1 is not expensive. $20 sound cards carry this technology now, and that's for the entire retail sale. What could the specific 5.1 tech cost? $4-$5? I'd have happily paid $255 vs $250 all the same for my Wii. In actuality, I paid $300+ for my Wii (ebay). Was tired of waiting for it to be in stock.

My point is the tech is cheap enough for them to have upgraded to it, and there a lot more people with home theaters/surround sound now due to cheap home theaters hitting the market for under $100.



Around the Network
bardicverse said:
I'll simply address your main point then - Dolby Digital 5.1 is not expensive. $20 sound cards carry this technology now, and that's for the entire retail sale. What could the specific 5.1 tech cost? $4-$5? I'd have happily paid $255 vs $250 all the same for my Wii. In actuality, I paid $300+ for my Wii (ebay). Was tired of waiting for it to be in stock.

My point is the tech is cheap enough for them to have upgraded to it, and there a lot more people with home theaters/surround sound now due to cheap home theaters hitting the market for under $100.

 

Okay, then it will not be a problem for Nintendo to upgrade the sound capabilities next time. That's all.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs