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Forums - PC - RTS Question.

So, here's the thing. Rise of Nations is my favourite RTS I've ever played, so far. I've played Starcraft and Warcraft (haven't tried Warcraft 2 or 3 yet), and I've played every Age of Empires title. I also have the RoN sequel, Rise of Legends.

 

What I'm asking is if anybody knows of another RTS that's similar in gameplay to RoN. For those unfamiliar, RoN is an RTS that borrows turn-based strategy concepts (mainly because one of the major developers involved worked on Civilizations). I like what it does. I also LOVE the Conquer the World campaign mode that turns Rise of Nations into a big game of RISK. Man I love RISK.

 

So, whaddaya got? Anything out there?



 SW-5120-1900-6153

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Several games spring to mind

Europa Unversalis. It is more of a RISK game rather than a tactics game. You recruit soldiers, upgrade them and improve land under your control but you dont actually control the soldiers, they just stand and shoot at each other and depending on various stats on side wins or loses. It is not really RTS or TBS. It depends to what speed you set the game to make your moves. When my empire got really big I had to slow down the game to pretty much a standstill.

Total War games. They alternate between a TBS where you build your cities and raise your armines, manage your taxes etc. And when you actually enter a battle then you control your troops and lead them to victory. There is no base building during the battle scenes, you play with what you get.

Warhammer 40K Dawn of War Dark Crusade. You pick which provinces to attack and how many troops you commit to defending each province. When you attack the battle resolves in a typical RTS fashion. Dawn Of War 2 will have a similar technique, except they are going to remove all base building from the single player to make it more of a tactics game and be closer to the tabletop.

Those are the games I can think of that involve big overall maps in which you pick and choose the territories to attack.



Proud owner of the following gaming devices:

PC, XBox 360, Wii, PS2, DS, PS3

 

I too love RoN, especially all the TBS genres. I loved the whole boundaries thing. To answer your question, no I haven't seen anything like it yet.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

Those games were popular like 10-15 years ago, but I don't remember a good one. Anyway I just played the demos that came with the magazines.

Civil Wars? (It was really crappy I can't even find anything about that game on google but I'm sure I played it xD)

ps:Have you played Empire Earth? Well it's more like AoE but it needs more thinking



I know... my english sucks

Chemical said:
Several games spring to mind

Europa Unversalis. It is more of a RISK game rather than a tactics game. You recruit soldiers, upgrade them and improve land under your control but you dont actually control the soldiers, they just stand and shoot at each other and depending on various stats on side wins or loses. It is not really RTS or TBS. It depends to what speed you set the game to make your moves. When my empire got really big I had to slow down the game to pretty much a standstill.

Total War games. They alternate between a TBS where you build your cities and raise your armines, manage your taxes etc. And when you actually enter a battle then you control your troops and lead them to victory. There is no base building during the battle scenes, you play with what you get.

Warhammer 40K Dawn of War Dark Crusade. You pick which provinces to attack and how many troops you commit to defending each province. When you attack the battle resolves in a typical RTS fashion. Dawn Of War 2 will have a similar technique, except they are going to remove all base building from the single player to make it more of a tactics game and be closer to the tabletop.

Those are the games I can think of that involve big overall maps in which you pick and choose the territories to attack.

I'll check those out. The Europa Universalis series looks interesting. I've heard of Total War, and it looks pretty cool too.

 

Warhammer 40k, I'm not so certain about. I'll check it out, but I'm not very fond of modern/futuristic combat in a strategy format. I hate the later stages in Rise of Nations, I'm not very fond of Rise of Legends, I didn't like Company of Heroes much, Starcraft isn't much my style.

I'm more for ancient warfare up into the gunpowder age.

 

 

I'll check out the Empire Earth series too, but I'm iffy on that.



 SW-5120-1900-6153

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I second the Empire Earth suggestion!



the words above were backed by NUCLEAR WEAPONS!

No, Rise of Nation is unique.

The games mentioned in the thread don't have the (combination of) elements you like in RoN.



Yeah, I've noticed. I'm mainly looking for an RTS with TBS elements, something differentiating from every other RTS out there. Starcraft/Warcraft/Age of Empires/dozens of others all seem to play exactly the same.

Sure, they've got their obvious differences, but the overall feel is identical to everybody except major RTS fans. They all boil down to the same.

So, yeah, none of these other ones mentioned in here exactly have those elements I'm looking for, but they're at least unique RTS's with TBS features.



 SW-5120-1900-6153

I recommend Europa Universalis III, it's an excellent RTS (though it feels much more a TBS than an RTS), and it's very addictive. It seems like the thing you're looking for

Sins of a Solar Empire is also an excellent RTS, but it's much more like a 4X game, not too similar to Rise of Nations. Though you can't go wrong by checking it, it's a very fun game too