Lets just hope they learned from the first game and have dropped some of the bad ideas (wondering around in a swamp) but kept the great ones (like the fire fight in the park)
assumption is the mother of all f**k ups
Lets just hope they learned from the first game and have dropped some of the bad ideas (wondering around in a swamp) but kept the great ones (like the fire fight in the park)
assumption is the mother of all f**k ups
MaxwellGT2000 said:
You realize people aren't going to listen to you right? It's just like telling people PS2 was weaker then Gamecube, or explaining in technical terms how Wii is more powerful then Xbox and people don't listen to logic, reason, or fact... |
But... but the Xbox is stronger than the Wii!
Xbox - Intel Coppermine at 733 MHz, 4 FLOPS per clock cycle = 2.932 GFLOPS
Wii - IBM PowerPC Broadway at 729 Mhz, 4 FLOPS per clock cycle = 2.913 GFLOPS
:D :D :D
A Killzone 2 thread made by Selnor?...........the seed has been planted.........
Killzone 2 in Stores Feb. 27!!!! Reserve NOW!


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PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
kewl
Ain't no rules in the jungle, if there were I wouldn't be here!!
Looks awesome.
flames_of - "I think you're confusing Bush with Chuck Norris."
Wii: 80-85 Million end of 2009 (1.1.09)
MaxwellGT2000 said:
You realize people aren't going to listen to you right? It's just like telling people PS2 was weaker then Gamecube, or explaining in technical terms how Wii is more powerful then Xbox and people don't listen to logic, reason, or fact... (I'll try my best to help you out here none the less) One of the easiest ways to tell that's CGI is how it has seamless scene transition, with no loading at all, I mrean really... going from in the base, to a ship, to space, etc. without loading any of those textures or anything... yeah... |
I'm still waiting for a Gamecube game to look better than the best PS2 game.
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