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Forums - Gaming - Terms you want the gaming media to stop using.

Every time I read or hear journalists, bloggers, or developers use these terms, I hang my head in disappointment. My respect for the speaker drops, and I find anything else they have to say suspect. If these terms aren't outright inaccurate, they carry a tone of scorn and dirision which I find distasteful. I find they're more effective at communicating the mentaliy of the speaker than any useful information.

Here are my picks:

Kiddy: The NES resurrected this industry from the ashes by appealing to children, so give the kids some freaking respect. Odds are good that you were a child when you first picked up a controller and fell in love with games, so stop pretending the youth of today are somehow lesser than you were. If a game is targeting younger players, stop looking down your nose at them and try using words like 'children' or 'family' to describe these games.

Waggle: What better way to deride evolving interfaces than using a word which conjures images of silly penguins and horrible dancing. For some reason, conventional controllers get literally descriptive words like 'dual analogs' or 'gamepad,' rather than being described as 'wiggle control,' because that's all you're doing is wiggling your thumbs! If you're referring to the control technology itself, use the word 'motion.' If you're referring to actions, try words like 'flick,' 'shake,' or 'gesture.'

Next-gen: It's not really what's next if it's already here, is it? Okay, maybe a one-year grace period would be okay as competitors get their own next-gen products out to meet the early bird. The point is that this term needs to die so it can be reborn to discuss the actual next-gen which will evetually follow this one, so learn to let go. Try using words like 'current,' 'latest,' or 'modern.'

Casual/Hardcore: What the hell defines the casual/hardcore split? Is it violence and mature themes? The hours spent playing a game? The duration of a typical play session? The skill required for success? These terms are so diluted as to be nearly meaningless. Then there's the implied inferiority of 'casual.' Whether they want family-friendly games, short play sessions, or more accessible controls, these people paid the price of admission just like the rest of us, their dollars aren't somehow worth less than the 'hardcore.'

______-Killer: Any product which proclaims its main competitor to be a champion is already bound for failure. A product good enough to attract a gang of wannabe murderers is already too successful to kill, anyway. Maybe try coming up with your own ideas of what could make a good product instead of trying to rip off somebody else's design and improve it, eh?

Dooooooomed: Oh, please. There's way too much volatility in this market to declare any product or company doomed. Hardware sales ebb and flow within a generation, and with a typical generation only spanning five or so years, it's not that hard to ride out a lean cycle and have another go at it next time around. Decisions can be made, conditions can change, so stop pretending that anybody's fate is sealed.

Bomb/Flop: I might be more inclined to allow these terms to survive if the people throwing them around had any idea what a bomb really is. It seems like any game which doesn't make the NPD top five for at least one month is a flop, without any consideration of that game's costs, expectations, or long-term sales pattern. Get a clue, or STFU.

 

Does anybody else have terms they want to banish from gaming media and discussions?

Edit: Updated with some of the suggestions below.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

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famousringo said:

Kiddy

Waggle

Next-gen

.

.

.

casual/hardcore (unless they define the terms first)



i was gonna come in and say inb4harcore/casual but one post and i have been beaten.

I agree with "Next-Gen" being overused though



 

 

 

 

 

Check out my pyro tf2 vid :)

 

Bet With routsounmanman: By the end of Q1 2008 Capcom WONT have announced a RE5 Wii Edition OR a new RE (classic gameplay) for the Wii (WON)

 

casual and mainstream, however, waggle can stay, describes the wii in one word.



jake_the_fake1 said:
casual and mainstream, however, waggle can stay, describes the wii in one word.

 

 I really wanna see you "waggle" through M+ games later this year .

 



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

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Naum said:
jake_the_fake1 said:
casual and mainstream, however, waggle can stay, describes the wii in one word.

 

 I really wanna see you "waggle" through M+ games later this year .

 

Doubt it, all my money is going into PS3 games as soon as I get back from working overseas, unless of course my sisters picks up any games worthing waggling  for.

 



Naum said:
jake_the_fake1 said:
casual and mainstream, however, waggle can stay, describes the wii in one word.

 

I really wanna see you "waggle" through M+ games later this year .

 

 

No worry it will be called : waggle+



I have a Wii but I'am a moderate PS Fanboy Hoping for a PS3 price cut

 

Democracy is when 2 wolves and a sheep meet
to decide who is for dinner.
Liberty is when the sheep has a gun.

I'll start with:

Pachter: for obvious reasons.

 



My Mario Kart Wii friend code: 2707-1866-0957

hpsack said:

waggle+

 

Waggler?



Kiddy, casual, hardcore, waggle, unbiased, next-gen (I hate this the most cause come on people 3 years now it's current gen), oh and Unreal engine (I think it should die lol)



MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"

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