I've never really thought that much about jrpg sales before, only having thought that games like the Final Fantasy series must have terrific sales numbers because they seem to be one of the only game series consistently mentioned across all message boards. And when I look at FF numbers it is true that several of games in that series have what I would consider to be great sales figures.
However, lately, I've started to look at the sales figures for jrpgs besides just FF or DQ games, and I'm seeing that the majority don't have sales in the millions. In fact, most seem to not even reach a million in sales. I find this quite shocking having thought it must be a very popular genre. Certainly every time you come to a gaming message board much of the conversations revolve around which jrpgs are coming out for which systems, so it is surprising to me to see games like Persona or Tales or Valkyrie Chronicles have less than 500,000 sales after all the accolades and talk that has been spent on them.
It makes me wonder what is considered a good sales number for the typical jrpg and how much money do these developers spend on these games that would seem to take so much effort to make especially in the writing of the stories, dialogues, sometimes voice acting, music, and otherworldly graphics that one typically finds in these games?
It seems to me as an outsider that many of these studios must be spending money developing games that they know they will never really see any kind of profit from even though I know that that is surely not the case.
Are there any opinions on this topic or answers to these questions out there in VGChartz land?
Heavens to Murgatoids.










360 owners suck ..