Jo21 said:
the wii didn't have to be as powerful as the hd consoles but powerful enough to be able to port it games. a single core 3.2ghz 512DDR2 ram would have been enough. but nintendo decide to get bigger profits.
also trying to port a ps360 game would require to make everything again, from the engine textures, modeling ,animations etc with the wii as it's now.
its not developers not trying to push it, but it would bring their profits down making a wii version also the wii demographic is a blue ocean even having double the sales of the ps3 any third party, fifa,madden shooters, any "hardcore" title sell better in it.
porting from ps3 <-->360 is easy , cut the resolution a bit, tweak the physics AI,etc.
its better to make a wii dedicated exclusive marketed to the demographic, that will likely bring profits.
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I agree with u when it comes to "Powerful enough", but it is not like Nintendo wanted to have bigger profits, not sure if you have heard about R&D, but Nintendo lost the 6th generation because they decided to focus on the 7th generation and invested alot, but i mean A LOT, in the controller and all the related software.
It is not like, hey, let´s have a Mouse and a TV Controller together and call it a "Wii", to Clony that idea was very easy(Clony = Sony:P), but to have it done in the right way was the key diference that helped the Wii to be as successful as the PS2 in the last generation.
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Back to the main topic, i wouldnt say the Game Cube was that bad(Yet, it couldnt be worse XD), in fact, i take it as a "trans-generation" system, it helped to take away the N64 mistakes while making some "friends" again, Soul Calibur II with Link was the best example of colaboration and how sucessful can be a game with this kind of business model. They tried to take this sucess to another games and while there was a drain in new releases, they needed to take it to the market as soon as possible, that´s why Star Fox Adventures came out almost unfinished, not to mention those GBA-Style games such as "The Legend of Zelda: The minish cap" and some other stuff that made me decide to leave the videogames world.
Ah, and about the GCN ergonomics, i think they could be best, it was very easy to take it on a bag and carry it to a friend´s house, the controller was very good and while the PS2 got the same control designed 8 years ago Nintendo invested enough on a new one to make it probably the best in his generation.